Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.
Sorcery — Lesson
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
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