← Edit search Random card

Cards similar to War Priest of Thune (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Icatian Lieutenant

Icatian Lieutenant

Creature — Human Soldier (1/2)

: Target Soldier creature gets +1/+0 until end of turn.

0.1 /10
--
Imposing Sovereign

Imposing Sovereign

Creature — Human Noble (2/1)

Creatures your opponents control enter the battlefield tapped.

6.8 /10
$0.37
Incisor Glider

Incisor Glider

Artifact Creature — Phyrexian Construct (1/3)

Flying
Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.

4.4 /10
$0.02
InnerChamber Guard

Inner-Chamber Guard

Creature — Human Samurai (0/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3.8 /10
$0.08
Jeskai Student

Jeskai Student

Creature — Human Monk (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.6 /10
$0.06
Judge of Currents

Judge of Currents

Creature — Merfolk Wizard (1/1)

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

4.1 /10
$0.18
KeenEared Sentry

Keen-Eared Sentry

Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn.

4.5 /10
$0.02
Keeper of the Light

Keeper of the Light

Creature — Human Wizard (1/2)

, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

0.3 /10
$0.29
Keleth Sunmane Familiar

Keleth, Sunmane Familiar

Legendary Creature — Horse (1/1)

Whenever a commander you control attacks, put a +1/+1 counter on it.
Partner (You can have two commanders if both have partner.)

8 /10
$0.07
Kentaro the Smiling Cat

Kentaro, the Smiling Cat

Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

5.3 /10
$2.42
Kithkin Shielddare

Kithkin Shielddare

Creature — Kithkin Soldier (1/1)

, : Target blocking creature gets +2/+2 until end of turn.

1.3 /10
$0.15
Kitsune Ace

Kitsune Ace

Creature — Fox Pilot (2/2)

Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap Kitsune Ace.

6.8 /10
$0.13
Knight of Grace

Knight of Grace

Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

4.7 /10
$0.10
Knight of the Kitchen Sink

Knight of the Kitchen Sink

Artifact Creature — Cyborg Knight (2/2)

First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)

10 /10
$0.37
Kondas Hatamoto

Konda's Hatamoto

Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

4.9 /10
$0.41
Kor Firewalker

Kor Firewalker

Creature — Kor Soldier (2/2)

Protection from red
Whenever a player casts a red spell, you may gain 1 life.

2.7 /10
$0.16
Kor LineSlinger

Kor Line-Slinger

Creature — Kor Scout (0/1)

: Tap target creature with power 3 or less.

1 /10
$0.03
Kor Spiritdancer

Kor Spiritdancer

Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

9.4 /10
$1.69
Leonin Lightscribe

Leonin Lightscribe

Creature — Cat Cleric (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.

8.2 /10
$0.29
Lion Sash

Lion Sash

Artifact Creature — Equipment Cat (1/1)

: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.
Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.7 /10
$1.00
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.