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Cards similar to Wasteland Viper (400)

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Trained Jackal

Trained Jackal

Creature — Jackal (1/2)

1.3 /10
$1.72
Treefolk Harbinger

Treefolk Harbinger

Creature — Treefolk Druid (0/3)

When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.

7.1 /10
$3.16
Treetop Ambusher

Treetop Ambusher

Creature — Elf Berserker (2/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.

2 /10
$0.03
Uktabi Drake

Uktabi Drake

Creature — Drake (2/1)

Flying, haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

2.8 /10
$0.13
Veteran Explorer

Veteran Explorer

Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.3 /10
$0.43
Vigorspore Wurm

Vigorspore Wurm

Creature — Wurm (6/4)

Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Vigorspore Wurm can't be blocked by more than one creature.

4 /10
$0.04
Viridian Acolyte

Viridian Acolyte

Creature — Elf Shaman (1/1)

, : Add one mana of any color.

2 /10
$0.07
Warden of the First Tree

Warden of the First Tree

Creature — Human (1/1)

: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

2.9 /10
$0.29
Wildheart Invoker

Wildheart Invoker

Creature — Elf Shaman (4/3)

: Target creature gets +5/+5 and gains trample until end of turn.

6.1 /10
$0.04
Willow Elf

Willow Elf

Creature — Elf (1/1)

1.4 /10
$0.17
Willow Geist

Willow Geist

Creature — Treefolk Spirit (1/1)

Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.
When Willow Geist dies, you gain life equal to its power.

6.8 /10
$0.24
Woodland Druid

Woodland Druid

Creature — Human Druid (1/2)

3.4 /10
$0.12
Wose Pathfinder

Wose Pathfinder

Creature — Human Shaman (1/1)

: Add one mana of any color.
, : Another target creature gets +3/+3 and gains trample until end of turn.

7.2 /10
$0.03
Yotian Frontliner

Yotian Frontliner

Artifact Creature — Soldier (1/1)

Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.4 /10
$0.09
Ambush Commander

Ambush Commander

Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.
, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

6.2 /10
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Armored Armadillo

Armored Armadillo

Creature — Armadillo (0/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

1.9 /10
$0.01
Armorer Guildmage

Armorer Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +1/+0 until end of turn.
, : Target creature gets +0/+1 until end of turn.

0.3 /10
$0.12
Augmenter Pugilist  Echoing Equation

Augmenter Pugilist // Echoing Equation

Creature — Troll Druid // Sorcery (3/3)

Trample
As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.

Echoing Equation

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

7.3 /10
$0.17
Briarhorn

Briarhorn

Creature — Elemental (3/3)

Flash
When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

3.4 /10
$0.15
Briarpack Alpha

Briarpack Alpha

Creature — Wolf (3/3)

Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

4.1 /10
$0.10
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