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Cards similar to Whelming Wave (400)

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Deny Reality

Deny Reality

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Return target permanent to its owner's hand.

6.6 /10
$0.21
Experimental Overload

Experimental Overload

Sorcery

Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.

6.1 /10
$0.10
Golden Ratio

Golden Ratio

Sorcery

Draw a card for each different power among creatures you control.

6.6 /10
$0.03
Inundate

Inundate

Sorcery

Return all nonblue creatures to their owners' hands.

6.2 /10
$7.36
Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.35
Migratory Route

Migratory Route

Sorcery

Create four 1/1 white Bird creature tokens with flying.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

7.9 /10
$0.08
Ordered Migration

Ordered Migration

Sorcery

Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

1.9 /10
$0.21
Ringsight

Ringsight

Sorcery

The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.

9.2 /10
$0.18
Roil Spout

Roil Spout

Sorcery

Put target creature on top of its owner's library.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.7 /10
$0.03
Squees Revenge

Squee's Revenge

Sorcery

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

7.1 /10
$0.55
Supreme Verdict

Supreme Verdict

Sorcery

This spell can't be countered.
Destroy all creatures.

9.9 /10
$2.10
Tezzerets Betrayal

Tezzeret's Betrayal

Sorcery

Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.6 /10
$0.11
Truth or Consequences

Truth or Consequences

Sorcery

Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.

5.3 /10
$0.11
Unexpected Results

Unexpected Results

Sorcery

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

7.6 /10
$0.31
Villainous Wealth

Villainous Wealth

Sorcery

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

9.4 /10
$0.46
Wargate

Wargate

Sorcery

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

8.5 /10
$2.83
Whispering Madness

Whispering Madness

Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

9.2 /10
$1.08
Aether Tide

Aether Tide

Sorcery

As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.

1 /10
$0.14
Beacon Bolt

Beacon Bolt

Sorcery

Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

6.6 /10
$0.16
Brainbite

Brainbite

Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.
Draw a card.

2 /10
$0.07
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