Creature — Human Assassin (2/1)
First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Sphinx (4/4)
Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Legendary Creature — Cat Advisor (3/6)
Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
Creature — Giant (5/5)
Rampart Smasher can't be blocked by Knights or Walls.
Legendary Creature — Giant Shaman (4/4)
: Add . Spend this mana only on costs that contain .
Creature — Elemental (5/5)
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
Creature — Wurm (7/6)
Trample
Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Creature — Rhino Warrior (5/4)
You may pay rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
Creature — Angel (2/2)
Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
: Snow Fortress gets +1/+0 until end of turn.
: Snow Fortress gets +0/+1 until end of turn.
: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
Creature — Human Samurai Archer (1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.
Legendary Creature — Ogre Devil Warrior (4/4)
Vigilance, haste
: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature — Beast (5/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Uril, the Miststalker gets +2/+2 for each Aura attached to it.
Creature — Elemental (0/4)
Zendikar Incarnate's power is equal to the number of lands you control.
Creature — Beast (7/5)
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
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