Creature — Phyrexian Druid (2/2)
Vigilance
When Adaptive Sporesinger enters the battlefield, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Brushwagg (1/1)
Trample
: Almighty Brushwagg gets +3/+3 until end of turn.
Legendary Creature — Elf Noble (2/2)
Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.
Legendary Creature — God (4/4)
As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible.
Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.
Creature — Tyranid (3/3)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
Creature — Raccoon Citizen (1/2)
: Cabaretti Initiate gains double strike until end of turn.
Creature — Bird Performer (2/2)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Chicken Troupe enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Creature — Merfolk Warrior (1/1)
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
Creature — Elf Druid (1/1)
: Add . Elves of Deep Shadow deals 1 damage to you.
Creature — Elf Shaman (1/1)
Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
Creature — Dragon (4/5)
Flying
When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.
Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
Creature — Lizard (1/1)
: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.
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