Instant
Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Instant
Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
All lands become 2/2 creatures until end of turn. They're still lands.
Instant
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Instant
All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.
Instant
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Instant
Creatures target player's team controls get +1/+1 until end of turn.
Instant
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Instant
Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
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