Creature — Fungus (0/0)
Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.
Creature — Giant Warrior (3/3)
When Furystoke Giant enters, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Instant // Instant
Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Fuse (You may cast one or both halves of this card from your hand.)
No More
Any number of target creatures you control phase out.
Fuse (You may cast one or both halves of this card from your hand.)
Legendary Creature — Human Warrior (3/3)
Flash
When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.
Legendary Planeswalker — Garruk // Legendary Planeswalker —
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.
Garruk, the Veil-Cursed
+1: Create a 1/1 black Wolf creature token with deathtouch.
-1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
-3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Legendary Planeswalker — Garruk
+1: Untap two target lands.
-1: Create a 3/3 green Beast creature token.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
Enchantment
When Garruk's Uprising enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample.
Whenever a creature you control with power 4 or greater enters, draw a card.
Creature — Dog (1/1)
Creatures you control have vigilance as long as Gate Hound is enchanted.
Creature — Human Soldier (1/4)
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
Sorcery
As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Legendary Creature — Phyrexian Zombie (3/4)
Other creatures you control get -1/-1.
, : Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Legendary Creature — Lizard Mercenary (3/2)
Ward—Pay 2 life.
Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn.
Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent.
Creature — Beholder Skeleton (6/5)
When Ghastly Death Tyrant enters, choose one —
• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value.
• Death Ray — Creatures you control gain deathtouch until end of turn.
Creature — Beaver Mount (4/4)
Vigilance
Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Legendary Creature — Gremlin Artificer (4/4)
Artifact creatures you control have trample.
At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
Creature — Elemental (3/3)
Defender
Formidable — : Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.
Sorcery
Destroy target artifact or enchantment.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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