Creature — Frog (1/1)
Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
Creature — Elf Druid (2/1)
: Add for each creature you control.
Creature — Human Shaman (2/4)
Vigilance
Formidable — : Add . Activate only if creatures you control have total power 8 or greater.
Creature — Treefolk Warrior (3/4)
Reach (This creature can block creatures with flying.)
Creature — Phyrexian Beast (0/1)
When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Creature — Human Warlock (2/2)
Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.
Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)
: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
Nightfall Predator
, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
Creature — Spider (1/2)
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Dinosaur (3/2)
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
Creature — Merfolk Warrior (2/2)
Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.
Enchantment Creature — Human (2/3)
Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Creature — Dinosaur Egg (0/3)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Dinosaur Egg dies, you may discover X, where X is its toughness.
Creature — Bear (3/2)
Formidable — : Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.
Creature — Bear Mount (4/2)
Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Dinosaur (3/3)
Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
Creature — Dwarf Druid (2/2)
When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.
Creature — Deer Bird Ape Druid (2/2)
: Add for each Crossbreed Labs watermark among permanents you control.
Creature — Human Advisor (2/3)
: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Creature — Cat Warrior (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Elf Scout (1/2)
: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
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