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Cards similar to Blademane Baku (400)

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Elusive Spellfist

Elusive Spellfist

Creature — Human Monk (1/3)

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

5.4 /10
$0.03
Erratic Cyclops

Erratic Cyclops

Creature — Cyclops Shaman (0/8)

Trample
Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.

5.6 /10
$0.10
Falkenrath Exterminator

Falkenrath Exterminator

Creature — Vampire Archer (1/1)

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

5.2 /10
$0.09
Firebrand Ranger

Firebrand Ranger

Creature — Human Soldier Ranger (2/1)

, : You may put a basic land card from your hand onto the battlefield.

1.2 /10
$0.20
Freejam Regent

Freejam Regent

Creature — Dragon (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Flying
: Freejam Regent gets +2/+0 until end of turn.

2.5 /10
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Frenzied Devils

Frenzied Devils

Creature — Devil (3/3)

Haste
Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.

3.1 /10
$0.02
Genasi RabbleRouser

Genasi Rabble-Rouser

Creature — Elemental Shaman (1/3)

Double team
: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.

10 /10
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Goblin Banneret

Goblin Banneret

Creature — Goblin Soldier (1/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Goblin Banneret gets +2/+0 until end of turn.

5 /10
$0.03
Goblin BirdGrabber

Goblin Bird-Grabber

Creature — Goblin (2/1)

: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying.

1.9 /10
$0.03
Goblin Lookout

Goblin Lookout

Creature — Goblin (1/2)

, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.

7.3 /10
$0.35
Goblin Machinist

Goblin Machinist

Creature — Goblin (0/5)

: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.

1.2 /10
$0.17
Goblin Skycutter

Goblin Skycutter

Creature — Goblin Warrior (2/1)

Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.

1.3 /10
$0.12
GoreHouse Chainwalker

Gore-House Chainwalker

Creature — Human Warrior (2/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2.1 /10
$0.01
Grand Ball Guest

Grand Ball Guest

Creature — Human Peasant (2/2)

Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn.

1.5 /10
$0.01
Grenzos Cutthroat

Grenzo's Cutthroat

Creature — Goblin Rogue (1/1)

First strike
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

2.5 /10
$0.09
Hinterland Hermit  Hinterland Scourge

Hinterland Hermit // Hinterland Scourge

Creature — Human Werewolf // Creature — Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Hinterland Scourge

Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

2.2 /10
$0.09
IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.33
Impetuous Protege

Impetuous Protege

Creature — Human Warrior (0/4)

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.

2 /10
$0.06
Jeskai Sage

Jeskai Sage

Creature — Human Monk (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.

4.4 /10
$0.05
Jeskai Student

Jeskai Student

Creature — Human Monk (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.7 /10
$0.06
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