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Cards similar to Blessed Wind (400)

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Beanstalk Giant  Fertile Footsteps

Beanstalk Giant // Fertile Footsteps

Creature — Giant // Sorcery — Adventure (0/0)

Beanstalk Giant's power and toughness are each equal to the number of lands you control.

Fertile Footsteps

Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)

9.4 /10
$0.15
Beck  Call

Beck // Call

Sorcery // Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)

Call

Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)

5.1 /10
$0.23
Behold the Beyond

Behold the Beyond

Sorcery

Discard your hand. Search your library for three cards, put them into your hand, then shuffle.

6.2 /10
$0.68
Blasphemous Act

Blasphemous Act

Sorcery

This spell costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

10 /10
$1.69
Blinding Light

Blinding Light

Sorcery

Tap all nonwhite creatures.

4.5 /10
$0.23
Blood Money

Blood Money

Sorcery

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

9.3 /10
$0.91
Board the Weatherlight

Board the Weatherlight

Sorcery

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

5.4 /10
$0.05
Boundless Realms

Boundless Realms

Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

8.5 /10
$1.38
Brasss Bounty

Brass's Bounty

Sorcery

For each land you control, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

9.7 /10
$0.98
By Invitation Only

By Invitation Only

Sorcery

Choose a number between 0 and 13. Each player sacrifices that many creatures.

8.5 /10
$0.51
Call the Cavalry

Call the Cavalry

Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

4.1 /10
$0.14
Call the Gatewatch

Call the Gatewatch

Sorcery

Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

7.3 /10
$0.23
Call the Skybreaker

Call the Skybreaker

Sorcery

Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

5 /10
$0.25
Captains Call

Captain's Call

Sorcery

Create three 1/1 white Soldier creature tokens.

6.6 /10
$0.04
Cataclysm

Cataclysm

Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

6.5 /10
$8.19
Catastrophe

Catastrophe

Sorcery

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

6.6 /10
$3.43
Celestial Judgment

Celestial Judgment

Sorcery

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

5.6 /10
$0.13
Cenns Enlistment

Cenn's Enlistment

Sorcery

Create two 1/1 white Kithkin Soldier creature tokens.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

3.5 /10
$0.14
Chronomantic Escape

Chronomantic Escape

Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

6.5 /10
$6.58
Citywide Bust

Citywide Bust

Sorcery

Destroy all creatures with toughness 4 or greater.

8 /10
$0.16
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