Creature — Spider (3/3)
Reach
When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
Creature — Horror (4/2)
When Slum Reaper enters the battlefield, each player sacrifices a creature.
Creature — Elemental Shaman (3/3)
When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.
Creature — Spike (0/0)
Spike Cannibal enters the battlefield with a +1/+1 counter on it.
When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
Creature — Worm Horror (5/1)
When Spined Fluke enters the battlefield, sacrifice a creature.
: Regenerate Spined Fluke.
Creature — Human Rigger (1/1)
Deathtouch
When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature — Human Assassin (1/3)
Deathtouch
When Thorn of the Black Rose enters the battlefield, you become the monarch.
Creature — Rat (1/2)
When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.
Creature — Phyrexian Zombie (3/2)
When Toxic Abomination enters the battlefield, you lose 2 life.
Artifact Creature — Necron (2/1)
Flying
Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Ogre Warrior (3/3)
When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
Creature — Zombie Detective (3/2)
When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.
Creature — Orc Berserker (3/2)
When Uruk-hai Berserker enters the battlefield, the Ring tempts you.
Creature — Spirit (4/3)
Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.
Creature — Gorgon Cleric (3/3)
Deathtouch
When Venomous Hierophant enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature — Dwarf Barbarian (1/5)
When Vicious Battlerager enters the battlefield, you take the initiative.
Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life.
Creature — Zombie Wizard (1/1)
When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Creature — Rat (2/1)
When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."
Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin.
Creature — Bird Shaman (2/3)
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.
Creature — Zombie (1/3)
When Wailing Ghoul enters the battlefield, mill two cards.
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