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Cards similar to Burst of Energy (400)

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Ancestral Recall

Ancestral Recall

Instant

Target player draws three cards.

10 /10
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Angelic Ascension

Angelic Ascension

Instant

Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.

6.5 /10
$0.12
Angelic Favor

Angelic Favor

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

1.9 /10
$0.29
Angelic Intervention

Angelic Intervention

Instant

Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)

7 /10
$0.07
Animate Land

Animate Land

Instant

Until end of turn, target land becomes a 3/3 creature that's still a land.

2.4 /10
$0.22
Annul

Annul

Instant

Counter target artifact or enchantment spell.

7.8 /10
$0.16
Aphotic Wisps

Aphotic Wisps

Instant

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.

7.3 /10
$0.40
Apostles Blessing

Apostle's Blessing

Instant

( can be paid with either or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

8.1 /10
$0.26
Arbor Armament

Arbor Armament

Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

4.7 /10
$0.03
Armed Response

Armed Response

Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

1.6 /10
$0.07
Armor of Shadows

Armor of Shadows

Instant

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

7.9 /10
$0.08
Arrow Volley Trap

Arrow Volley Trap

Instant — Trap

If four or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.

1.9 /10
$0.06
Artful Maneuver

Artful Maneuver

Instant

Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.3 /10
$0.03
Artifact Blast

Artifact Blast

Instant

Counter target artifact spell.

4.1 /10
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Artillery Blast

Artillery Blast

Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

2.7 /10
$0.03
Ashnods Intervention

Ashnod's Intervention

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

7.2 /10
$0.11
Aspirants Ascent

Aspirant's Ascent

Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

6.1 /10
$0.03
Assemble from Parts

Assemble from Parts

Instant

Target creature card in your graveyard perpetually gains ", Exile this card from your graveyard: Shuffle it into your library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."

10 /10
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Astral Confrontation

Astral Confrontation

Instant

This spell costs less to cast for each opponent you're attacking.
Exile target creature.

3.7 /10
$0.04
Astral Steel

Astral Steel

Instant

Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

4.9 /10
$0.16
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