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Cards similar to Circle of Elders (400)

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Kavu Primarch

Kavu Primarch

Creature — Kavu (3/3)

Kicker (You may pay an additional as you cast this spell.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.

3.6 /10
$0.12
Kazandu Mammoth  Kazandu Valley

Kazandu Mammoth // Kazandu Valley

Creature — Elephant // Land (3/3)

Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.

Kazandu Valley

Kazandu Valley enters the battlefield tapped.
: Add .

7.4 /10
$0.17
Kodama of the South Tree

Kodama of the South Tree

Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

4.7 /10
$0.83
Kozileks Predator

Kozilek's Predator

Creature — Eldrazi Drone (3/3)

When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."

6.2 /10
$0.03
Kura the Boundless Sky

Kura, the Boundless Sky

Legendary Creature — Dragon Spirit (4/4)

Flying, deathtouch
When Kura, the Boundless Sky dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.

9.2 /10
$1.97
Legolas Greenleaf

Legolas Greenleaf

Legendary Creature — Elf Archer (2/2)

Reach
Legolas Greenleaf can't be blocked by creatures with power 2 or less.
Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.
Whenever Legolas Greenleaf deals combat damage to a player, draw a card.

7.8 /10
$2.43
Lifecraft Cavalry

Lifecraft Cavalry

Creature — Elf Warrior (4/4)

Trample
Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

1.4 /10
$0.03
Llanowar Behemoth

Llanowar Behemoth

Creature — Elemental (4/4)

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

0.6 /10
$0.22
Loyal Guardian

Loyal Guardian

Creature — Rhino (4/4)

Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

9.3 /10
$0.20
Lumbering Satyr

Lumbering Satyr

Creature — Satyr Beast (5/4)

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

3.1 /10
$0.28
Magnigoth Treefolk

Magnigoth Treefolk

Creature — Treefolk (2/6)

Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)

5.3 /10
$0.37
Minsc Beloved Ranger

Minsc, Beloved Ranger

Legendary Creature — Human Ranger (3/3)

When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.

6.7 /10
$0.44
Mirkwood Channeler

Mirkwood Channeler

Creature — Elf Druid (3/3)

At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.

4.4 /10
$0.35
Nantuko Shaman

Nantuko Shaman

Creature — Insect Shaman (3/2)

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.7 /10
$0.05
Nessian Game Warden

Nessian Game Warden

Creature — Beast (4/5)

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

3.6 /10
$0.06
Nightpack Ambusher

Nightpack Ambusher

Creature — Wolf (4/4)

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

8.3 /10
$0.48
Nissa Resurgent Animist

Nissa, Resurgent Animist

Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

8.9 /10
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Nyleas Disciple

Nylea's Disciple

Creature — Centaur Archer (3/3)

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4 /10
$0.05
Nyleas Huntmaster

Nylea's Huntmaster

Creature — Centaur Shaman (4/3)

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

2.8 /10
$0.02
Nyx Herald

Nyx Herald

Enchantment Creature — Centaur Shaman (2/3)

At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.

3.9 /10
$0.04
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