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Cards similar to Dracoplasm (400)

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Steel Squirrel

Steel Squirrel

Artifact Creature — Squirrel (1/1)

Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
: Roll a six-sided die.

10 /10
$0.41
Stoic Champion

Stoic Champion

Creature — Human Soldier (2/2)

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

0.9 /10
$0.24
Stonewood Invoker

Stonewood Invoker

Creature — Elf Mutant (2/2)

: Stonewood Invoker gets +5/+5 until end of turn.

2 /10
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Storm Skreelix

Storm Skreelix

Creature — Drake Horror (2/4)

Flying
Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.

5.4 /10
$0.04
Stromgald Crusader

Stromgald Crusader

Creature — Zombie Knight (2/1)

Protection from white
: Stromgald Crusader gains flying until end of turn.
: Stromgald Crusader gets +1/+0 until end of turn.

2.6 /10
$0.76
Tawnos Urzas Apprentice

Tawnos, Urza's Apprentice

Legendary Creature — Human Artificer (1/3)

Haste
, : Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

5.6 /10
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Umara Mystic

Umara Mystic

Creature — Merfolk Wizard (1/3)

Flying
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.

5.2 /10
$0.05
Veyran Voice of Duality

Veyran, Voice of Duality

Legendary Creature — Efreet Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

9.5 /10
$2.39
Wee Dragonauts

Wee Dragonauts

Creature — Faerie Wizard (1/3)

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

5.6 /10
$0.10
Wei Ambush Force

Wei Ambush Force

Creature — Human Soldier (1/1)

Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

0.2 /10
$0.61
White Shield Crusader

White Shield Crusader

Creature — Human Knight (2/1)

Protection from black
: White Shield Crusader gains flying until end of turn.
: White Shield Crusader gets +1/+0 until end of turn.

1 /10
$0.34
Wings of the Guard

Wings of the Guard

Creature — Bird (1/1)

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

2.7 /10
$0.06
Wyluli Wolf

Wyluli Wolf

Creature — Wolf (1/1)

: Target creature gets +1/+1 until end of turn.

1.4 /10
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Agatha of the Vile Cauldron

Agatha of the Vile Cauldron

Legendary Creature — Human Warlock (1/1)

Activated abilities of creatures you control cost less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.
: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

7.8 /10
$0.71
Battlegate Mimic

Battlegate Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

2.5 /10
$0.06
Inkfathom Witch

Inkfathom Witch

Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.

6 /10
$0.13
Labyrinth Raptor

Labyrinth Raptor

Creature — Nightmare Dinosaur (2/2)

Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
: Creatures you control with menace get +1/+0 until end of turn.

6.2 /10
$0.20
Ravenous Tyrannosaurus

Ravenous Tyrannosaurus

Creature — Dinosaur (6/6)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)
Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.

7.7 /10
~$14
Shorecrasher Mimic

Shorecrasher Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

0.7 /10
$0.09
Skarrg Guildmage

Skarrg Guildmage

Creature — Human Shaman (2/2)

: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

4.7 /10
$0.12
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