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Cards similar to Dreadwing (400)

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Civic Guildmage

Civic Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.5 /10
$0.12
Clever Lumimancer

Clever Lumimancer

Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

4.6 /10
$0.06
Cloudgoat Ranger

Cloudgoat Ranger

Creature — Giant Warrior Ranger (3/3)

When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

5.2 /10
$0.10
Crossroads Consecrator

Crossroads Consecrator

Creature — Human Cleric (1/2)

, : Target attacking Human gets +1/+1 until end of turn.

0.7 /10
$0.01
Crypt Ripper

Crypt Ripper

Creature — Shade (2/2)

Haste
: Crypt Ripper gets +1/+1 until end of turn.

1.7 /10
$0.08
Cursed Ronin

Cursed Ronin

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Cursed Ronin gets +1/+1 until end of turn.

1.9 /10
$0.12
Cutthroat Centurion

Cutthroat Centurion

Artifact Creature — Phyrexian Warrior (2/2)

Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.

3.2 /10
$0.02
Darkling Stalker

Darkling Stalker

Creature — Shade Spirit (1/1)

: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.

2 /10
$0.14
Dauthi Mercenary

Dauthi Mercenary

Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
: Dauthi Mercenary gets +1/+0 until end of turn.

3.8 /10
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Deepwood Legate

Deepwood Legate

Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
: Deepwood Legate gets +1/+1 until end of turn.

2.8 /10
$0.19
Deepwood Wolverine

Deepwood Wolverine

Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

0.8 /10
$0.15
Dega Disciple

Dega Disciple

Creature — Human Wizard (1/1)

, : Target creature gets -2/-0 until end of turn.
, : Target creature gets +2/+0 until end of turn.

0.2 /10
$0.07
Devoted Retainer

Devoted Retainer

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.3 /10
$0.18
Dirtwater Wraith

Dirtwater Wraith

Creature — Wraith (1/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Dirtwater Wraith gets +1/+0 until end of turn.

3.1 /10
$0.16
Dragon Whisperer

Dragon Whisperer

Creature — Human Shaman (2/2)

: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

4.6 /10
$0.74
Dread Shade

Dread Shade

Creature — Shade (3/3)

: Dread Shade gets +1/+1 until end of turn.

3.8 /10
$0.13
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

8.9 /10
$0.82
Duskmantle Prowler

Duskmantle Prowler

Creature — Vampire Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

2.9 /10
$0.04
Electric Eel

Electric Eel

Creature — Fish (1/1)

When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

0.1 /10
$0.69
Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

7.4 /10
$0.15
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