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Cards similar to Dwarven Armory (400)

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Bitter Feud

Bitter Feud

Enchantment

As Bitter Feud enters the battlefield, choose two players.
If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

5.9 /10
$0.48
Curse of Bloodletting

Curse of Bloodletting

Enchantment — Aura Curse

Enchant player
If a source would deal damage to enchanted player, it deals double that damage to that player instead.

7.9 /10
$1.55
DeathGreeters Champion

Death-Greeter's Champion

Creature — Human Warrior (2/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike

6.6 /10
$0.22
Dictate of the Twin Gods

Dictate of the Twin Gods

Enchantment

Flash
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.4 /10
$2.23
Dwarven Shrine

Dwarven Shrine

Enchantment

Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.

0.4 /10
$0.39
Fiery Inscription

Fiery Inscription

Enchantment

When Fiery Inscription enters the battlefield, the Ring tempts you.
Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.

9.5 /10
$0.25
Furnace of Rath

Furnace of Rath

Enchantment

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

8.8 /10
$6.17
In the Darkness Bind Them

In the Darkness Bind Them

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

8.4 /10
$2.43
Leyline of Punishment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
Players can't gain life.
Damage can't be prevented.

6.6 /10
$1.92
Mechanized Warfare

Mechanized Warfare

Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

8.9 /10
$0.45
Nyxborn Brute

Nyxborn Brute

Enchantment Creature — Cyclops (7/3)

1.7 /10
$0.02
Oath of Eorl

Oath of Eorl

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human Soldier creature tokens.
II — Create two 2/2 red Human Knight creature tokens with trample and haste.
III — Put an indestructible counter on up to one target Human. You become the monarch.

7.5 /10
$0.44
Possibility Storm

Possibility Storm

Enchantment

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.

8.7 /10
$3.33
Spellshock

Spellshock

Enchantment

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

8.3 /10
$5.02
Stranglehold

Stranglehold

Enchantment

Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.

8.1 /10
$6.56
Sulfuric Vapors

Sulfuric Vapors

Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

2.3 /10
$0.37
The Apprentices Folly

The Apprentice's Folly

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.
III — Sacrifice all Reflections you control.

6.3 /10
$0.09
Widespread Panic

Widespread Panic

Enchantment

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

3.3 /10
$0.32
Widespread Thieving

Widespread Thieving

Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you cast a multicolored spell, create a Treasure token. Then you may pay . If you do, you may play the exiled card without paying its mana cost.

7.1 /10
$0.08
Wild Research

Wild Research

Enchantment

: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.

5.6 /10
$0.67
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