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Cards similar to Ego Erasure (400)

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Reject Imperfection

Reject Imperfection

Instant

Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.6 /10
$0.11
Remand

Remand

Instant

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.

8.4 /10
$0.96
Remove Soul

Remove Soul

Instant

Counter target creature spell.

5.6 /10
$0.10
Repel

Repel

Instant

Put target creature on top of its owner's library.

1.1 /10
--
Rescind

Rescind

Instant

Return target permanent to its owner's hand.
Cycling (, Discard this card: Draw a card.)

4.4 /10
--
Resculpt

Resculpt

Instant

Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

9.8 /10
$0.20
Resounding Wave

Resounding Wave

Instant

Return target permanent to its owner's hand.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Wave, return two target permanents to their owners' hands.

1.1 /10
$0.06
Revenge of the Drowned

Revenge of the Drowned

Instant

Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

4.2 /10
$0.01
Ripples of Potential

Ripples of Potential

Instant

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

8.9 /10
$9.33
Run Aground

Run Aground

Instant

Put target artifact or creature on top of its owner's library.

2.3 /10
$0.05
Run for Your Life

Run for Your Life

Instant

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

5.7 /10
$0.08
Rushing River

Rushing River

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

3.8 /10
$0.20
Sarumans Trickery

Saruman's Trickery

Instant

Counter target spell.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

8.3 /10
$0.18
Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.

3.8 /10
$0.06
Saw It Coming

Saw It Coming

Instant

Counter target spell.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

9.4 /10
$0.14
Scatter Arc

Scatter Arc

Instant

Counter target noncreature spell.
Draw a card.

3 /10
$0.08
Scatter Ray

Scatter Ray

Instant

Counter target artifact or creature spell unless its controller pays .

5.8 /10
$0.03
Scatter to the Winds

Scatter to the Winds

Instant

Counter target spell.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.5 /10
$0.10
Scattering Stroke

Scattering Stroke

Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.7 /10
$0.19
Schismotivate

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

1.1 /10
$0.09
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