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Cards similar to Fault Riders (400)

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Ronin Houndmaster

Ronin Houndmaster

Creature — Human Samurai (2/2)

Haste
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

2.8 /10
$0.12
Rubblebelt Boar

Rubblebelt Boar

Creature — Boar (3/3)

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.

1 /10
$0.03
Rubblebelt Maaka

Rubblebelt Maaka

Creature — Cat (3/3)

Bloodrush — , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

3.5 /10
$0.04
Sanguinary Mage

Sanguinary Mage

Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.9 /10
$0.05
Scorchwalker

Scorchwalker

Creature — Elemental (5/1)

Bloodrush — , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

3.2 /10
$0.04
Shinen of Stars Light

Shinen of Stars' Light

Creature — Spirit (2/1)

First strike
Channel — , Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

0.4 /10
$0.11
Skinbrand Goblin

Skinbrand Goblin

Creature — Goblin Warrior (2/1)

Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

3.1 /10
$0.05
Skinshifter

Skinshifter

Creature — Human Shaman (1/1)

: Choose one. Activate only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.

5 /10
$0.32
Skorpekh Destroyer

Skorpekh Destroyer

Artifact Creature — Necron (4/2)

Deathtouch
Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn.

5.5 /10
$0.10
Spellrune Painter  Spellrune Howler

Spellrune Painter // Spellrune Howler

Creature — Human Shaman Werewolf // Creature — Werewolf (2/3)

Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Spellrune Howler

Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.7 /10
$0.02
Spitfire Handler

Spitfire Handler

Creature — Goblin (1/1)

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.
: Spitfire Handler gets +1/+0 until end of turn.

0.6 /10
$0.13
Spitting Slug

Spitting Slug

Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

0.2 /10
$0.22
Spurred Wolverine

Spurred Wolverine

Creature — Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

0.3 /10
$0.06
Stampede Rider

Stampede Rider

Creature — Satyr (2/3)

Trample
At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.

3.7 /10
$0.02
Storm Shaman

Storm Shaman

Creature — Human Cleric Shaman (0/4)

: Storm Shaman gets +1/+0 until end of turn.

0.2 /10
$0.15
SunCollared Raptor

Sun-Collared Raptor

Creature — Dinosaur (1/2)

Trample
: Sun-Collared Raptor gets +3/+0 until end of turn.

3 /10
$0.02
Target Minotaur

Target Minotaur

Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

10 /10
$0.14
Tattered Ratter

Tattered Ratter

Creature — Human Peasant (2/2)

Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.

4.6 /10
$0.03
Teeterpeak Ambusher

Teeterpeak Ambusher

Creature — Goblin Warrior (1/3)

: Teeterpeak Ambusher gets +2/+0 until end of turn.

3.2 /10
$0.03
Territorial Gorger

Territorial Gorger

Creature — Gremlin (2/2)

Trample
Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn.

2.9 /10
$0.16
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