Creature — Spirit (2/2)
Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
Creature — Bird Wizard (1/2)
Flying
, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Legendary Creature — God (5/5)
Flying, indestructible
Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
: Draw a card, then you may return a land you control to its owner's hand.
Creature — Human Rogue (3/2)
Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.
Creature — Kor Soldier (2/3)
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
Creature — Spirit (2/1)
Flying
: Return Lantern Spirit to its owner's hand.
Legendary Creature — Human Wizard (3/3)
, : Return target creature with mana value X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
Creature — Elemental (4/4)
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
Creature — Minotaur Rogue (3/3)
Reach
When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Hippogriff (2/2)
Flash
Flying
When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand.
Creature — Drake (2/2)
Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Creature — Jellyfish (2/2)
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature — Crocodile (4/4)
When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.
Artifact Creature — Human Artificer (1/2)
, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
Creature — Nightmare Horror (1/1)
When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
Creature — Metathran (2/2)
Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
Creature — Illusion (2/3)
Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
Creature — Dog (3/1)
Flash
When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand.
Creature — Bird (2/2)
Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
Creature — Human Ninja (1/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
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