Creature — Elemental (4/3)
Haste
Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.
Creature — Phyrexian Knight (4/4)
Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
When Venomous Brutalizer enters the battlefield, you may pay . If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Spirit (2/2)
, Sacrifice Verdant Eidolon: Add three mana of any one color.
Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.
Creature — Dryad (1/3)
You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Elemental Horse (5/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Vine Mare can't be blocked by black creatures.
Creature — Elf Detective (1/3)
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Reach
When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.
Creature — Elf Druid (3/3)
When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.
Creature — Human Werewolf (3/3)
Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.
Creature — Human Shaman (1/1)
Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
Creature — Elephant (3/4)
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.
Creature — Elf Archer (2/2)
Flash
Reach
Whenever another non-Human creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on Wildborn Preserver.
Creature — Spider Monkey Scientist (2/2)
Reach
Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.
: Roll a six-sided die.
Creature — Elf (2/2)
Whenever a Beast enters the battlefield, you may draw a card.
Creature — Elemental (4/4)
Multikicker (You may pay an additional any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
Creature — Wolverine (2/4)
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Spider (2/3)
Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
Creature — Dryad (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Legendary Creature — Human Advisor (1/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
Creature — Dog Shaman (2/1)
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Creature — Dog Archer (3/4)
Reach (This creature can block creatures with flying.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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