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Cards similar to Kor Hookmaster (400)

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Oaken Brawler

Oaken Brawler

Creature — Treefolk Warrior (2/4)

When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.5 /10
$0.10
Ojutai Exemplars

Ojutai Exemplars

Creature — Human Monk (4/4)

Whenever you cast a noncreature spell, choose one —
• Tap target creature.
• Ojutai Exemplars gains first strike and lifelink until end of turn.
• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.

6.2 /10
$0.68
Oltec Cloud Guard

Oltec Cloud Guard

Creature — Human Soldier (3/2)

Flying
When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token.

2.7 /10
$0.05
Paladin of the Bloodstained

Paladin of the Bloodstained

Creature — Vampire Knight (3/2)

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

3.7 /10
$0.04
Propeller Pioneer

Propeller Pioneer

Creature — Human Artificer (2/1)

Flying
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

1.3 /10
$0.03
Protector of Gondor

Protector of Gondor

Creature — Human Soldier (3/3)

When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.

4.5 /10
$0.04
Proud PackRhino

Proud Pack-Rhino

Creature — Rhino (3/3)

When Proud Pack-Rhino enters the battlefield, choose one —
• Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

0.9 /10
$0.06
Radiants Dragoons

Radiant's Dragoons

Creature — Human Soldier (2/5)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Radiant's Dragoons enters the battlefield, you gain 5 life.

0.3 /10
$0.21
Raffines Informant

Raffine's Informant

Creature — Human Wizard (2/1)

When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

4.9 /10
$0.10
Ranger of Eos

Ranger of Eos

Creature — Human Soldier Ranger (3/2)

When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

7.7 /10
$0.99
Recruiter of the Guard

Recruiter of the Guard

Creature — Human Soldier (1/1)

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

9.5 /10
~$17
Regal Sliver

Regal Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

7 /10
$0.42
Rescuer Chwinga

Rescuer Chwinga

Creature — Elemental Spirit (2/2)

Flash
Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.

6.4 /10
--
Resolute Reinforcements

Resolute Reinforcements

Creature — Human Soldier (1/1)

Flash
When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

7.7 /10
$0.40
Resplendent Marshal

Resplendent Marshal

Creature — Angel Warrior (3/3)

Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.

7 /10
$0.54
Samite Alchemist

Samite Alchemist

Creature — Human Cleric (0/2)

, : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

0.1 /10
$0.08
Samwise the Stouthearted

Samwise the Stouthearted

Legendary Creature — Halfling Peasant (2/1)

Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

8.5 /10
$0.09
Sanctum Gargoyle

Sanctum Gargoyle

Artifact Creature — Gargoyle (2/3)

Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

6 /10
$0.03
Sandcrafter Mage

Sandcrafter Mage

Creature — Human Wizard (2/2)

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

1.1 /10
$0.03
Sanguine Evangelist

Sanguine Evangelist

Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

5.4 /10
$0.20
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