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Cards similar to Oath of Gideon (400)

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Justice

Justice

Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay .
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

1.7 /10
$0.20
Karmic Justice

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

8.9 /10
$3.08
Kismet

Kismet

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

6.9 /10
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Leyline of Sanctity

Leyline of Sanctity

Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

7.6 /10
$0.76
Light from Within

Light from Within

Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

3.1 /10
$2.46
Light of Promise

Light of Promise

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

8.7 /10
$0.31
Master Chef

Master Chef

Legendary Enchantment — Background

Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."

9.2 /10
$0.10
Midnight Oil

Midnight Oil

Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.

5.2 /10
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Mobilization

Mobilization

Enchantment

Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.

7.2 /10
$1.90
Nevermore

Nevermore

Enchantment

As Nevermore enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.

6.1 /10
$0.48
Nine Lives

Nine Lives

Enchantment

Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.
When there are nine or more incarnation counters on Nine Lives, exile it.
When Nine Lives leaves the battlefield, you lose the game.

7.7 /10
$0.39
Null Chamber

Null Chamber

World Enchantment

As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.

1.6 /10
$1.73
Opal Champion

Opal Champion

Enchantment

When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.

0.7 /10
$0.12
Opal Gargoyle

Opal Gargoyle

Enchantment

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

0.9 /10
$0.17
Opal Guardian

Opal Guardian

Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

0.9 /10
$0.16
Opal Titan

Opal Titan

Enchantment

When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.

0.9 /10
$0.40
Path of Bravery

Path of Bravery

Enchantment

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

6.8 /10
$0.20
Pledge of Loyalty

Pledge of Loyalty

Enchantment — Aura

Enchant creature
Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.

2.9 /10
$0.26
Prismatic Ward

Prismatic Ward

Enchantment — Aura

Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

2.1 /10
$0.10
Proper Burial

Proper Burial

Enchantment

Whenever a creature you control dies, you gain life equal to that creature's toughness.

4.5 /10
$1.94
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