← Edit search Random card

Cards similar to Ohran Yeti (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Sokenzan Spellblade

Sokenzan Spellblade

Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

1.9 /10
$0.19
Sontaran General

Sontaran General

Creature — Alien Soldier (5/5)

Trample, haste
Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

4.9 /10
$0.09
Soulsurge Elemental

Soulsurge Elemental

Creature — Elemental (0/1)

First strike
Soulsurge Elemental's power is equal to the number of creatures you control.

1.4 /10
$0.10
Spearpoint Oread

Spearpoint Oread

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First strike
Enchanted creature gets +2/+2 and has first strike.

1.7 /10
$0.08
Splatter Thug

Splatter Thug

Creature — Human Warrior (2/2)

First strike
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2.3 /10
$0.01
Stampede Rider

Stampede Rider

Creature — Satyr (2/3)

Trample
At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.

3.7 /10
$0.02
SuqAta Lancer

Suq'Ata Lancer

Creature — Human Knight (2/2)

Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1.7 /10
$0.02
TelimTor

Telim'Tor

Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

0.9 /10
$0.70
Towering Thunderfist

Towering Thunderfist

Creature — Giant Soldier (4/4)

: Towering Thunderfist gains vigilance until end of turn.

0.5 /10
$0.09
Trueheart Twins

Trueheart Twins

Creature — Jackal Warrior (4/4)

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

1.9 /10
$0.03
Vengeful Ancestor

Vengeful Ancestor

Creature — Spirit Dragon (3/4)

Flying
Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.

9.3 /10
$0.21
Viashino Grappler

Viashino Grappler

Creature — Lizard (3/1)

: Viashino Grappler gains trample until end of turn.

0.2 /10
$0.24
Viashino Spearhunter

Viashino Spearhunter

Creature — Lizard Warrior (2/1)

First strike (This creature deals combat damage before creatures without first strike.)

0.2 /10
$0.02
Viashino Weaponsmith

Viashino Weaponsmith

Creature — Lizard (2/2)

Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.

0.7 /10
$0.14
Wall of Fire

Wall of Fire

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.

2.8 /10
$0.03
Wall of Lava

Wall of Lava

Creature — Wall (1/3)

Defender (This creature can't attack.)
: Wall of Lava gets +1/+1 until end of turn.

1 /10
$0.20
Wall of Opposition

Wall of Opposition

Creature — Wall (0/6)

Defender (This creature can't attack.)
: Wall of Opposition gets +1/+0 until end of turn.

0.4 /10
~$12
WarTrained Slasher

War-Trained Slasher

Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

2.8 /10
$0.01
Warmind Infantry

Warmind Infantry

Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

1 /10
$0.03
Wildfire Elemental

Wildfire Elemental

Creature — Elemental (3/3)

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.

2.7 /10
$0.22
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.