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Cards similar to Patron of the Akki (400)

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Sunhome Guildmage

Sunhome Guildmage

Creature — Human Wizard (2/2)

: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.

4.7 /10
$0.09
Tanazir Quandrix

Tanazir Quandrix

Legendary Creature — Elder Dragon (4/4)

Flying, trample
When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

7.3 /10
$0.84
Thantis the Warweaver

Thantis, the Warweaver

Legendary Creature — Spider (5/5)

Vigilance, reach
All creatures attack each combat if able.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.

6.7 /10
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The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

5.7 /10
$0.23
The Fugitive Doctor

The Fugitive Doctor

Legendary Creature — Time Lord Doctor (4/4)

When The Fugitive Doctor enters the battlefield, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

5.7 /10
$0.07
Thermopod

Thermopod

Snow Creature — Slug (4/3)

: Thermopod gains haste until end of turn. ( can be paid with one mana from a snow source.)
Sacrifice a creature: Add .

7.5 /10
$0.59
Thunder Brute

Thunder Brute

Creature — Cyclops (5/5)

Trample
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.

1.2 /10
$0.04
Titan of Eternal Fire

Titan of Eternal Fire

Creature — Giant (5/6)

Each Human creature you control has ", : This creature deals 1 damage to any target."

2.3 /10
$0.11
Towering Thunderfist

Towering Thunderfist

Creature — Giant Soldier (4/4)

: Towering Thunderfist gains vigilance until end of turn.

0.5 /10
$0.09
Village Watch  Village Reavers

Village Watch // Village Reavers

Creature — Human Werewolf // Creature — Werewolf (4/3)

Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Village Reavers

Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.3 /10
$0.10
Voracious Dragon

Voracious Dragon

Creature — Dragon (4/4)

Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.

5.4 /10
$0.46
Warbeast of Gorgoroth

Warbeast of Gorgoroth

Creature — Beast (5/4)

Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.5 /10
$0.04
Whiptail Moloch

Whiptail Moloch

Creature — Lizard (6/3)

When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control.

0.2 /10
$0.09
Worldgorger Dragon

Worldgorger Dragon

Creature — Nightmare Dragon (7/7)

Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

8.4 /10
$1.25
Zhang He Wei General

Zhang He, Wei General

Legendary Creature — Human Soldier (4/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

1.9 /10
~$84
Zirilan of the Claw

Zirilan of the Claw

Legendary Creature — Lizard Shaman (3/4)

, : Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

5.1 /10
~$11
Akim the Soaring Wind

Akim, the Soaring Wind

Legendary Creature — Bird Dinosaur (3/4)

Flying
Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying.
: Creature tokens you control gain double strike until end of turn.

5.4 /10
$0.31
Akoum Hellkite

Akoum Hellkite

Creature — Dragon (4/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.

7.1 /10
$0.18
Alistair the Brigadier

Alistair, the Brigadier

Legendary Creature — Human Soldier (3/3)

Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)
Whenever Alistair attacks, you may pay . If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.

6 /10
$0.08
Angraths Marauders

Angrath's Marauders

Creature — Human Pirate (4/4)

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.2 /10
$0.81
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