Creature — Whale (7/5)
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Human Minion (1/1)
Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Human Peasant (1/1)
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
Creature — Elf Druid (1/1)
: Add . Elves of Deep Shadow deals 1 damage to you.
Creature — Elf Berserker (1/1)
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature — Elf Warrior (1/2)
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
, , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature — Elf Warrior (1/1)
, Sacrifice a creature: Destroy target creature with flying.
Artifact Creature — Golem (1/2)
Kicker (You may pay an additional as you cast this spell.)
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.
Creature — Wurm (4/4)
Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature — Eldrazi (0/0)
Endless One enters the battlefield with X +1/+1 counters on it.
Creature — Elf Shaman Mutant (2/1)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Evolution Witness, return target permanent card from your graveyard to your hand.
Creature — Phyrexian Goblin Warrior (0/1)
Trample
Exuberant Fuseling gets +1/+0 for each oil counter on it.
When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling.
Creature — Faerie (1/1)
Kicker (You may pay an additional as you cast this spell.)
If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.
Creature — Human Soldier (1/2)
Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
Creature — Boar (3/3)
Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Creature — Human (1/1)
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
Creature — Plant (0/0)
Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it.
Glinting Creeper can't be blocked by creatures with power 2 or less.
Creature — Spider (2/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach
Whenever this creature mutates, put two +1/+1 counters on it.
Creature — Beast (2/2)
Kicker (You may pay an additional as you cast this spell.)
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
Creature — Human Wizard (1/1)
, : Granger Guildmage deals 1 damage to any target and 1 damage to you.
, : Target creature gains first strike until end of turn.
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