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Cards similar to Rush of Ice (400)

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Mugging

Mugging

Sorcery

Mugging deals 2 damage to target creature. That creature can't block this turn.

3.1 /10
$0.03
Mutual Destruction

Mutual Destruction

Sorcery

This spell has flash as long as you control a permanent with flash.
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

4.5 /10
$0.03
Mystic Retrieval

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.7 /10
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Mythos of Illuna

Mythos of Illuna

Sorcery

Create a token that's a copy of target permanent. If was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."

7 /10
$0.13
Nanogene Conversion

Nanogene Conversion

Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

7.7 /10
$3.75
Nighthaze

Nighthaze

Sorcery

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Draw a card.

5.5 /10
$0.18
Notorious Throng

Notorious Throng

Kindred Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

8.9 /10
$3.49
Open into Wonder

Open into Wonder

Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

8.6 /10
$0.38
Order of Succession

Order of Succession

Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.

5.4 /10
$0.44
Ostracize

Ostracize

Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card.

2.6 /10
$0.18
Pest Infestation

Pest Infestation

Sorcery

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

9.3 /10
$0.48
Phone a Friend

Phone a Friend

Sorcery

Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.

0.4 /10
$0.12
Pillar of Flame

Pillar of Flame

Sorcery

Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

4.3 /10
$0.04
Pipers Melody

Piper's Melody

Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

3.1 /10
$0.28
Pore Over the Pages

Pore Over the Pages

Sorcery

Draw three cards, untap up to two lands, then discard a card.

5.8 /10
$0.22
Price of Betrayal

Price of Betrayal

Sorcery

Remove up to five counters from target artifact, creature, planeswalker, or opponent.

3.3 /10
$0.11
Primal Might

Primal Might

Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.

8.7 /10
$0.11
Prismatic Ending

Prismatic Ending

Sorcery

Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

5.9 /10
$0.35
Prophecy

Prophecy

Sorcery

Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
$0.25
Raise Dead

Raise Dead

Sorcery

Return target creature card from your graveyard to your hand.

6.8 /10
$0.17
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