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Cards similar to Samite Ministration (400)

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Eiganjo Castle

Eiganjo Castle

Legendary Land

: Add .
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

8.7 /10
~$14
Elvish Healer

Elvish Healer

Creature — Elf Cleric (1/2)

: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

0.3 /10
$0.09
Empyrial Archangel

Empyrial Archangel

Creature — Angel (5/8)

Flying
Shroud (This creature can't be the target of spells or abilities.)
All damage that would be dealt to you is dealt to Empyrial Archangel instead.

3.8 /10
$0.66
Enduring Tenacity

Enduring Tenacity

Enchantment Creature — Snake Glimmer (4/3)

Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

7.6 /10
$2.33
Esper Battlemage

Esper Battlemage

Artifact Creature — Human Wizard (2/2)

, : Prevent the next 2 damage that would be dealt to you this turn.
, : Target creature gets -1/-1 until end of turn.

0.5 /10
$0.09
Eternal Thirst

Eternal Thirst

Enchantment — Aura

Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

8 /10
$0.20
Femeref Healer

Femeref Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

0.4 /10
$0.17
Festival of the Guildpact

Festival of the Guildpact

Instant

Prevent the next X damage that would be dealt to you this turn.
Draw a card.

2 /10
$0.16
Field Surgeon

Field Surgeon

Creature — Human Cleric (1/1)

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

2 /10
$0.14
Flowering Field

Flowering Field

Enchantment — Aura

Enchant land
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."

0.5 /10
$0.21
Fog of War

Fog of War

Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.

5.8 /10
$0.04
Genju of the Fields

Genju of the Fields

Enchantment — Aura

Enchant Plains
: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

2.4 /10
$0.42
Goblin Legionnaire

Goblin Legionnaire

Creature — Goblin Soldier (2/2)

, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.
, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

1.5 /10
$0.13
Grollub

Grollub

Creature — Beast (3/3)

Whenever Grollub is dealt damage, each opponent gains that much life.

1.1 /10
$0.12
Guardian Angel

Guardian Angel

Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

0.3 /10
$0.15
Hallowed Healer

Hallowed Healer

Creature — Human Cleric (1/1)

: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

1.1 /10
$0.09
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4 /10
--
Healers Headdress

Healer's Headdress

Artifact — Equipment

Equipped creature gets +0/+2 and has ": Prevent the next 1 damage that would be dealt to any target this turn."
: Attach Healer's Headdress to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

0.8 /10
$0.13
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