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Cards similar to Serum Visions (400)

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Call to Mind

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

7.1 /10
$0.26
Call to the Netherworld

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.3 /10
$0.40
Callous Dismissal

Callous Dismissal

Sorcery

Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.2 /10
$0.11
Candlekeep Inspiration

Candlekeep Inspiration

Sorcery

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

7.3 /10
$0.13
Captivating Gyre

Captivating Gyre

Sorcery

Return up to three target creatures to their owners' hands.

2 /10
$0.03
Capture of Jingzhou

Capture of Jingzhou

Sorcery

Take an extra turn after this one.

8 /10
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Caravan Vigil

Caravan Vigil

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

6.1 /10
$0.10
Cateran Summons

Cateran Summons

Sorcery

Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.

4.6 /10
$3.36
Chain Lightning

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

8.1 /10
$0.18
Chaplains Blessing

Chaplain's Blessing

Sorcery

You gain 5 life.

5.9 /10
$0.13
Chatter of the Squirrel

Chatter of the Squirrel

Sorcery

Create a 1/1 green Squirrel creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.8 /10
$0.24
Cheeky HouseMouse  Squeak By

Cheeky House-Mouse // Squeak By

Creature — Mouse // Sorcery — Adventure (2/1)



Squeak By

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

4.6 /10
$0.04
Chill of Foreboding

Chill of Foreboding

Sorcery

Each player mills five cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.12
Choice of Fortunes

Choice of Fortunes

Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.
You have no maximum hand size for the rest of the game.

10 /10
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Chorus of Woe

Chorus of Woe

Sorcery

Creatures you control get +1/+0 until end of turn.

0.4 /10
$0.20
Churning Eddy

Churning Eddy

Sorcery

Return target creature and target land to their owners' hands.

1.1 /10
$0.09
Claim the Firstborn

Claim the Firstborn

Sorcery

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

7.8 /10
$0.12
Clear a Path

Clear a Path

Sorcery

Destroy target creature with defender.

0.6 /10
$0.03
Clone Legion

Clone Legion

Sorcery

For each creature target player controls, create a token that's a copy of that creature.

9.1 /10
$0.87
Coastal Breach

Coastal Breach

Sorcery

Undaunted (This spell costs less to cast for each opponent.)
Return all nonland permanents to their owners' hands.

6.8 /10
$2.75
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