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Cards similar to Shivan Gorge (400)

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Cavernous Maw

Cavernous Maw

Land — Cave

: Add .
: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

4.7 /10
$0.02
Celestial Colonnade

Celestial Colonnade

Land

Celestial Colonnade enters the battlefield tapped.
: Add or .
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

8.3 /10
$1.26
Choked Estuary

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
: Add or .

9.9 /10
$0.12
Cinder Barrens

Cinder Barrens

Land

Cinder Barrens enters the battlefield tapped.
: Add or .

8.3 /10
$0.11
Cinder Glade

Cinder Glade

Land — Mountain Forest

(: Add or .)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.19
Cinder Marsh

Cinder Marsh

Land

: Add .
: Add or . Cinder Marsh doesn't untap during your next untap step.

2.8 /10
$0.34
Citadel Gate

Citadel Gate

Land — Gate

Citadel Gate enters the battlefield tapped.
As Citadel Gate enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.

9.3 /10
$0.27
City of Ass

City of Ass

Land

City of Ass enters the battlefield tapped.
: Add one and one-half mana of any one color.

10 /10
~$23
City of Shadows

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.
: Add for each storage counter on City of Shadows.

4.7 /10
~$64
City of Traitors

City of Traitors

Land

When you play another land, sacrifice City of Traitors.
: Add .

9.2 /10
~$357
Clearwater Pathway  Murkwater Pathway

Clearwater Pathway // Murkwater Pathway

Land // Land

: Add .

Murkwater Pathway

: Add .

9.8 /10
$4.99
Clifftop Retreat

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or .

9.9 /10
$1.76
Cloudcrest Lake

Cloudcrest Lake

Land

: Add .
: Add or . Cloudcrest Lake doesn't untap during your next untap step.

3.2 /10
$0.25
Cloudpost

Cloudpost

Land — Locus

Cloudpost enters the battlefield tapped.
: Add for each Locus on the battlefield.

7.1 /10
$0.53
Coastal Tower

Coastal Tower

Land

Coastal Tower enters the battlefield tapped.
: Add or .

6.1 /10
$0.61
Command Beacon

Command Beacon

Land

: Add .
, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

9.9 /10
$5.61
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

10 /10
$0.19
Commercial District

Commercial District

Land — Mountain Forest

(: Add or .)
Commercial District enters the battlefield tapped.
When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.9 /10
$6.43
Concealed Courtyard

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.5 /10
$0.80
Conduit Pylons

Conduit Pylons

Land — Desert

When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .
, : Add one mana of any color.

7.4 /10
$0.07
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