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Cards similar to Sound the Call (400)

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Whirlwind

Whirlwind

Sorcery

Destroy all creatures with flying.

5.8 /10
$0.85
Wing Snare

Wing Snare

Sorcery

Destroy target creature with flying.

0.8 /10
$0.18
Wing Storm

Wing Storm

Sorcery

Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.

0.7 /10
$0.14
Aggressive Biomancy

Aggressive Biomancy

Sorcery

Create X tokens that are copies of target creature you control, except they have "When this creature enters the battlefield, it fights up to one target creature you don't control."

3 /10
$2.47
Become Brutes

Become Brutes

Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

4 /10
$0.11
Bee Sting

Bee Sting

Sorcery

Bee Sting deals 2 damage to any target.

0.7 /10
$0.17
Bond of Flourishing

Bond of Flourishing

Sorcery

Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.

4.6 /10
$0.05
Bounty of Skemfar

Bounty of Skemfar

Sorcery

Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.29
Break Asunder

Break Asunder

Sorcery

Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)

3 /10
$0.07
Broken Bond

Broken Bond

Sorcery

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

9.4 /10
$0.28
Calming Verse

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

5.6 /10
$0.35
Cartographers Survey

Cartographer's Survey

Sorcery

Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

6 /10
$0.08
Channel

Channel

Sorcery

Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .

10 /10
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Channel the Suns

Channel the Suns

Sorcery

Add .

4.4 /10
$0.46
Chatter of the Squirrel

Chatter of the Squirrel

Sorcery

Create a 1/1 green Squirrel creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.8 /10
$0.27
Circuits Act

Circuits Act

Sorcery

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

6.9 /10
$0.12
Clear the Land

Clear the Land

Sorcery

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

3.6 /10
$0.78
Creeping Corrosion

Creeping Corrosion

Sorcery

Destroy all artifacts.

6.1 /10
$0.56
Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.1 /10
$0.26
Deconstruct

Deconstruct

Sorcery

Destroy target artifact. Add .

4.5 /10
$0.15
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