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Cards similar to Sunscorched Desert (400)

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Fortified Beachhead

Fortified Beachhead

Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add or .
, : Soldiers you control get +1/+1 until end of turn.

6.8 /10
$0.14
Fortified Village

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
: Add or .

9.9 /10
$0.11
Foul Orchard

Foul Orchard

Land

Foul Orchard enters the battlefield tapped.
: Add or .

8.8 /10
$0.15
Fountain of Cho

Fountain of Cho

Land

Fountain of Cho enters the battlefield tapped.
: Put a storage counter on Fountain of Cho.
, Remove any number of storage counters from Fountain of Cho: Add for each storage counter removed this way.

3.7 /10
$0.34
Frontier Bivouac

Frontier Bivouac

Land

Frontier Bivouac enters the battlefield tapped.
: Add , , or .

9.8 /10
$0.26
Frost Marsh

Frost Marsh

Snow Land

Frost Marsh enters the battlefield tapped.
: Add or .

6.6 /10
$2.33
Frostboil Snarl

Frostboil Snarl

Land

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.
: Add or .

9.8 /10
$0.20
Furycalm Snarl

Furycalm Snarl

Land

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped.
: Add or .

9.8 /10
$0.10
Game Trail

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
: Add or .

9.9 /10
$0.15
Gate of the Black Dragon

Gate of the Black Dragon

Land — Swamp Gate

Gate of the Black Dragon enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Manorborn

Gate to Manorborn

Land — Forest Gate

Gate to Manorborn enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Seatower

Gate to Seatower

Land — Island Gate

Gate to Seatower enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to the Citadel

Gate to the Citadel

Land — Plains Gate

Gate to the Citadel enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Tumbledown

Gate to Tumbledown

Land — Mountain Gate

Gate to Tumbledown enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gates of Istfell

Gates of Istfell

Land

Gates of Istfell enters the battlefield tapped.
: Add .
, , Sacrifice Gates of Istfell: You gain 2 life and draw two cards.

7.2 /10
$0.06
Gemstone Caverns

Gemstone Caverns

Legendary Land

If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

9.9 /10
~$51
Gemstone Mine

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.
, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

9 /10
$2.15
Geothermal Bog

Geothermal Bog

Land — Swamp Mountain

(: Add or .)
Geothermal Bog enters the battlefield tapped.

9.2 /10
$0.16
Geothermal Crevice

Geothermal Crevice

Land

Geothermal Crevice enters the battlefield tapped.
: Add .
, Sacrifice Geothermal Crevice: Add .

3.2 /10
$0.17
Ghost Quarter

Ghost Quarter

Land

: Add .
, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

9.8 /10
$2.84
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