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Cards similar to Thallid Devourer (400)

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Puppet Conjurer

Puppet Conjurer

Artifact Creature — Human Wizard (1/2)

, : Create a 0/1 blue Homunculus artifact creature token.
At the beginning of your upkeep, sacrifice a Homunculus.

1.8 /10
$0.14
Quilled Wolf

Quilled Wolf

Creature — Wolf (2/2)

: Quilled Wolf gets +4/+4 until end of turn.

2.4 /10
$0.07
Quillspike

Quillspike

Creature — Beast (1/1)

, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.

5.7 /10
$0.78
Razorclaw Bear

Razorclaw Bear

Creature — Bear (3/3)

Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.

4.2 /10
~$57
Reckless Pangolin

Reckless Pangolin

Creature — Pangolin (2/2)

Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.

0.3 /10
$0.15
Ria Ivor Bane of Bladehold

Ria Ivor, Bane of Bladehold

Legendary Creature — Phyrexian Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

7.7 /10
$0.10
Rootwalla

Rootwalla

Creature — Lizard (2/2)

: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

0.8 /10
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Rusting Golem

Rusting Golem

Artifact Creature — Golem (0/0)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.

0.4 /10
$0.12
Scurry Oak

Scurry Oak

Creature — Treefolk (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.

9.2 /10
$0.85
Simian Brawler

Simian Brawler

Creature — Ape Warrior (3/3)

Discard a land card: Simian Brawler gets +1/+1 until end of turn.

3.2 /10
$0.16
Skyshroud Behemoth

Skyshroud Behemoth

Creature — Beast (10/10)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Skyshroud Behemoth enters the battlefield tapped.

0.7 /10
$0.27
Skyshroud Ridgeback

Skyshroud Ridgeback

Creature — Beast (2/3)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

0.3 /10
$0.09
Slashing Tiger

Slashing Tiger

Creature — Cat (3/3)

Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.

0.2 /10
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Snapping Gnarlid

Snapping Gnarlid

Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

2.3 /10
$0.03
Snorting Gahr

Snorting Gahr

Creature — Rhino Beast (3/3)

Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.

0.2 /10
$0.14
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid (2/2)

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

5.9 /10
$1.94
Stonewood Invoker

Stonewood Invoker

Creature — Elf Mutant (2/2)

: Stonewood Invoker gets +5/+5 until end of turn.

2 /10
--
The Weatherseed Treaty

The Weatherseed Treaty

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Create a 1/1 green Saproling creature token.
III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

8.2 /10
$0.07
Tidewalker

Tidewalker

Creature — Elemental (0/0)

Tidewalker enters the battlefield with a time counter on it for each Island you control.
Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)
Tidewalker's power and toughness are each equal to the number of time counters on it.

1.6 /10
$0.16
Timbermaw Larva

Timbermaw Larva

Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

2.4 /10
$0.08
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