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Cards similar to Tidewalker (400)

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Wormfang Turtle

Wormfang Turtle

Creature — Nightmare Turtle Beast (2/4)

When Wormfang Turtle enters the battlefield, exile a land you control.
When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1.7 /10
$0.23
Wu Scout

Wu Scout

Creature — Human Soldier Scout (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Wu Scout enters the battlefield, look at target opponent's hand.

2.6 /10
$5.69
Yaroks Wavecrasher

Yarok's Wavecrasher

Creature — Elemental (4/4)

When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand.

2 /10
$0.03
Abomination of Llanowar

Abomination of Llanowar

Legendary Creature — Elf Horror (0/0)

Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

8.4 /10
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Adamaro First to Desire

Adamaro, First to Desire

Legendary Creature — Spirit (0/0)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

4 /10
$0.72
Aether Adept

Aether Adept

Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

6.7 /10
$0.13
Alirios Enraptured

Alirios, Enraptured

Legendary Creature — Human (2/3)

Alirios, Enraptured enters the battlefield tapped.
Alirios doesn't untap during your untap step if you control a Reflection.
When Alirios enters the battlefield, create a 3/2 blue Reflection creature token.

3.8 /10
$0.07
Angry Mob

Angry Mob

Creature — Human (2/2)

Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

2.6 /10
--
Arixmethes Slumbering Isle

Arixmethes, Slumbering Isle

Legendary Creature — Kraken (12/12)

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
: Add .

9.1 /10
$1.38
Aspiring Aeronaut

Aspiring Aeronaut

Creature — Human Artificer (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

2.9 /10
$0.03
Augury Owl

Augury Owl

Creature — Bird (1/1)

Flying
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

8.1 /10
$0.26
Aven Fogbringer

Aven Fogbringer

Creature — Bird Wizard (2/1)

Flying
When Aven Fogbringer enters the battlefield, return target land to its owner's hand.

2.5 /10
$0.15
Aviation Pioneer

Aviation Pioneer

Creature — Human Artificer (1/2)

When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

3.9 /10
$0.06
Awakened Amalgam

Awakened Amalgam

Artifact Creature — Golem (0/0)

Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.

4.3 /10
$0.11
Aysen Crusader

Aysen Crusader

Creature — Human Knight (2/2)

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

1.1 /10
$1.07
Azure Fleet Admiral

Azure Fleet Admiral

Creature — Human Pirate (3/3)

When Azure Fleet Admiral enters the battlefield, you become the monarch.
Azure Fleet Admiral can't be blocked by creatures the monarch controls.

7.5 /10
$0.06
Barrin Tolarian Archmage

Barrin, Tolarian Archmage

Legendary Creature — Human Wizard (2/2)

When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

7.6 /10
$0.13
Bloodsworn Squire  Bloodsworn Knight

Bloodsworn Squire // Bloodsworn Knight

Creature — Vampire Soldier // Creature — Vampire Knight (3/3)

, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.)

Bloodsworn Knight

Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

4.8 /10
$0.03
Brine Seer

Brine Seer

Creature — Human Wizard (1/1)

, : Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.

1.9 /10
$0.25
Burrog Befuddler

Burrog Befuddler

Creature — Frog Wizard (2/1)

Flash
When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn.

5.5 /10
$0.02
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