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Cards similar to Wall of Putrid Flesh (400)

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Carrion Imp

Carrion Imp

Creature — Imp (2/3)

Flying
When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.

2 /10
$0.04
Carrion Locust

Carrion Locust

Creature — Insect Horror (2/1)

Flying
When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.

4.1 /10
$0.02
Catapult Fodder  Catapult Captain

Catapult Fodder // Catapult Captain

Creature — Zombie // Creature — Zombie (1/5)

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.

Catapult Captain

, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

5.3 /10
$0.09
Caustic Bronco

Caustic Bronco

Creature — Snake Horse Mount (2/2)

Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

4.9 /10
$3.25
Chainflail Centipede

Chainflail Centipede

Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

4.6 /10
$0.02
Charred Graverobber

Charred Graverobber

Creature — Skeleton Mercenary (3/1)

When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Charred Graverobber escapes with a +1/+1 counter on it.

5 /10
$0.10
Chilling Apparition

Chilling Apparition

Creature — Spirit (1/1)

: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

2.1 /10
$0.18
Chilling Shade

Chilling Shade

Snow Creature — Shade (1/1)

Flying
: Chilling Shade gets +1/+1 until end of turn. ( can be paid with one mana from a snow source.)

4.1 /10
$0.14
Chittering Rats

Chittering Rats

Creature — Rat (2/2)

When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.

5.1 /10
$0.28
Clandestine Meddler

Clandestine Meddler

Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.8 /10
$0.02
Clattering Augur

Clattering Augur

Creature — Skeleton Shaman (1/1)

Clattering Augur can't block.
When Clattering Augur enters the battlefield, you draw a card and you lose 1 life.
: Return Clattering Augur from your graveyard to your hand.

7.6 /10
$0.11
Clot Sliver

Clot Sliver

Creature — Sliver (1/1)

All Slivers have ": Regenerate this permanent."

7.1 /10
$0.25
Coffin Queen

Coffin Queen

Creature — Zombie Wizard (1/1)

You may choose not to untap Coffin Queen during your untap step.
, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

5.9 /10
~$10
Consuming Oni

Consuming Oni

Creature — Ogre Demon (6/6)

Flying, menace
At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life."

10 /10
--
Corpse Hauler

Corpse Hauler

Creature — Human Rogue (2/1)

, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

3.5 /10
$0.03
Corpse Traders

Corpse Traders

Creature — Human Rogue (3/3)

, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

2.5 /10
$0.06
Courier Bat

Courier Bat

Creature — Bat (2/2)

Flying
When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

4.5 /10
$0.03
Crovax the Cursed

Crovax the Cursed

Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.

2.1 /10
--
Crowd of Cinders

Crowd of Cinders

Creature — Elemental (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

1.5 /10
$0.14
Cruel Deceiver

Cruel Deceiver

Creature — Spirit (2/1)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

2 /10
$0.08
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