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Cards similar to Whirlpool Drake (400)

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The Key to the Vault

The Key to the Vault

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip

8.5 /10
$0.69
The Temporal Anchor

The Temporal Anchor

Legendary Artifact

At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.

8 /10
$0.31
Tiamat

Tiamat

Legendary Creature — Dragon God (7/7)

Flying
When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.

9 /10
$8.49
Tibalts Trickery

Tibalt's Trickery

Instant

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

9.8 /10
$7.79
Timin Youthful Geist

Timin, Youthful Geist

Legendary Creature — Spirit (3/4)

Partner with Rhoda, Geist Avenger (When this creature enters, target player may put Rhoda into their hand from their library, then shuffle.)
Flying
At the beginning of each combat, tap up to one target creature.

7.4 /10
$0.29
Trenzalore Clocktower

Trenzalore Clocktower

Legendary Land

: Add . Put a time counter on Trenzalore Clocktower.
, , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.

8.4 /10
$0.23
Trynn Champion of Freedom

Trynn, Champion of Freedom

Legendary Creature — Human Soldier (3/3)

Partner with Silvar, Devourer of the Free (When this creature enters, target player may put Silvar into their hand from their library, then shuffle.)
At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.

5.8 /10
$0.57
Twilight Shepherd

Twilight Shepherd

Creature — Angel (5/5)

Flying, vigilance
When Twilight Shepherd enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

5.8 /10
$0.74
Twists and Turns  Mycoid Maze

Twists and Turns // Mycoid Maze

Enchantment // Land — Cave

If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters, target creature you control explores.
When a land you control enters, if you control seven or more lands, transform Twists and Turns.

Mycoid Maze

(Transforms from Twists and Turns.)
: Add .
, : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

6.6 /10
$0.06
Ukkima Stalking Shadow

Ukkima, Stalking Shadow

Legendary Creature — Whale Wolf (2/2)

Partner with Cazur, Ruthless Stalker (When this creature enters, target player may put Cazur into their hand from their library, then shuffle.)
Ukkima, Stalking Shadow can't be blocked.
When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.

7.3 /10
$0.59
Unshakable Tail

Unshakable Tail

Creature — Zombie Detective (3/2)

When Unshakable Tail enters and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

7.1 /10
$0.09
Veteran Explorer

Veteran Explorer

Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.3 /10
$0.48
Virtus the Veiled

Virtus the Veiled

Legendary Creature — Azra Assassin (1/1)

Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.

7.9 /10
$8.49
Worldspine Wurm

Worldspine Wurm

Creature — Wurm (15/15)

Trample
When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

8.9 /10
$5.51
Yasharn Implacable Earth

Yasharn, Implacable Earth

Legendary Creature — Elemental Boar (4/4)

When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.

9 /10
$0.29
Academy Rector

Academy Rector

Creature — Human Cleric (1/2)

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

8.3 /10
~$51
Acclaimed Contender

Acclaimed Contender

Creature — Human Knight (3/3)

When Acclaimed Contender enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

8.4 /10
$0.19
Adwal Breaker of Chains

Adéwalé, Breaker of Chains

Legendary Creature — Human Assassin Pirate (4/1)

When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.

7.1 /10
$0.06
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