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Cards similar to Wretched Confluence (400)

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Kaerveks Spite

Kaervek's Spite

Instant

As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.
Target player loses 5 life.

3.2 /10
$3.82
Lethargy Trap

Lethargy Trap

Instant — Trap

If three or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Attacking creatures get -3/-0 until end of turn.

1.9 /10
$0.04
Lorehold Command

Lorehold Command

Instant

Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.

7.7 /10
$0.21
Malakir Rebirth  Malakir Mire

Malakir Rebirth // Malakir Mire

Instant // Land

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Malakir Mire

Malakir Mire enters the battlefield tapped.
: Add .

9.9 /10
$3.79
Midnight Charm

Midnight Charm

Instant

Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.

2.6 /10
$0.17
Nightmare Void

Nightmare Void

Sorcery

Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

3.5 /10
$0.14
Okos Hospitality

Oko's Hospitality

Instant

Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.1 /10
$0.14
Onward  Victory

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

Victory

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.

4.1 /10
$0.07
Return to Action

Return to Action

Instant

Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."

7.7 /10
$0.03
Rouse

Rouse

Instant

If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.
Target creature gets +2/+0 until end of turn.

1.3 /10
$0.17
Sap Vitality

Sap Vitality

Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

10 /10
--
Sapphire Charm

Sapphire Charm

Instant

Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

5.2 /10
$0.17
Shallow Grave

Shallow Grave

Instant

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

7.1 /10
~$49
Song of Inspiration

Song of Inspiration

Instant

Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.
1—14 | Return those cards to your hand.
15+ | Return those cards to your hand. You gain life equal to their total mana value.

5.6 /10
$0.22
Surprise Deployment

Surprise Deployment

Instant

Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

1.1 /10
$0.21
Tainted Strike

Tainted Strike

Instant

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

9.4 /10
$1.25
Unfortunate Accident

Unfortunate Accident

Instant

Spree (Choose one or more additional costs.)
+ — Destroy target creature.
+ — Create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

3.1 /10
$0.02
Warhorn Blast

Warhorn Blast

Instant

Creatures you control get +2/+1 until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

5.3 /10
$0.04
Abnormal Endurance

Abnormal Endurance

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

6.7 /10
$0.10
Akromas Will

Akroma's Will

Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

9.9 /10
~$21
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