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Cards similar to Permeating Mass (400)

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Deepwood Wolverine

Deepwood Wolverine

Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

0.8 /10
$0.20
Edgewall Innkeeper

Edgewall Innkeeper

Creature — Human Peasant (1/1)

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

6.8 /10
$0.10
Elves of Deep Shadow

Elves of Deep Shadow

Creature — Elf Druid (1/1)

: Add . Elves of Deep Shadow deals 1 damage to you.

9.8 /10
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Essence Warden

Essence Warden

Creature — Elf Shaman (1/1)

Whenever another creature enters the battlefield, you gain 1 life.

9.5 /10
$2.09
Evolving Adaptive

Evolving Adaptive

Creature — Phyrexian Warrior (0/0)

Evolving Adaptive enters the battlefield with an oil counter on it.
Evolving Adaptive gets +1/+1 for each oil counter on it.
Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.

5.5 /10
$0.06
Ezuris Archers

Ezuri's Archers

Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

4.8 /10
$0.10
Generous Visitor

Generous Visitor

Creature — Spirit (1/1)

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

7.6 /10
$0.08
Hedge Whisperer

Hedge Whisperer

Creature — Elf Druid Detective (0/3)

You may choose not to untap Hedge Whisperer during your untap step.
, , Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

1.3 /10
$0.03
Hormagaunt Horde

Hormagaunt Horde

Creature — Tyranid (1/1)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Endless Swarm — Whenever a land enters the battlefield under your control, you may pay . If you do, return Hormagaunt Horde from your graveyard to your hand.

7.5 /10
$0.17
Ignoble Hierarch

Ignoble Hierarch

Creature — Goblin Shaman (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .

9.8 /10
$2.26
Llanowar Stalker

Llanowar Stalker

Creature — Elf Warrior (1/1)

Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.

3.4 /10
$0.04
Longtusk Stalker

Longtusk Stalker

Creature — Cat (1/1)

Whenever Longtusk Stalker enters the battlefield or attacks, you get .
Pay : Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0.

10 /10
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Mirkwood Spider

Mirkwood Spider

Creature — Spider (1/1)

Deathtouch
Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.

7.6 /10
$0.05
Mossdog

Mossdog

Creature — Plant Dog (1/1)

Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.

1.7 /10
$0.17
Noble Hierarch

Noble Hierarch

Creature — Human Druid (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .

9.7 /10
~$10
Nurturer Initiate

Nurturer Initiate

Creature — Elf Shaman (1/1)

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

1.5 /10
$0.15
Pelt Collector

Pelt Collector

Creature — Elf Warrior (1/1)

Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.

6.3 /10
$0.37
Protean Hydra

Protean Hydra

Creature — Hydra (0/0)

Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

8.3 /10
$4.98
Sacred Prey

Sacred Prey

Creature — Horse (1/1)

Whenever Sacred Prey becomes blocked, you gain 1 life.

1.3 /10
$0.21
Simic Initiate

Simic Initiate

Creature — Human Mutant (0/0)

Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

3 /10
$0.07
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