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Cards similar to Aphetto Runecaster (400)

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Guardian of Tazeem

Guardian of Tazeem

Creature — Sphinx (4/5)

Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

6.5 /10
$0.25
Heidar Rimewind Master

Heidar, Rimewind Master

Legendary Creature — Human Wizard (3/3)

, : Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

5.7 /10
$0.37
Hekma Sentinels

Hekma Sentinels

Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

1.1 /10
$0.03
Helium Squirter

Helium Squirter

Creature — Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.

3.3 /10
$0.10
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.30
Homarid

Homarid

Creature — Homarid (2/2)

Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

0.9 /10
$0.19
Hullbreacher

Hullbreacher

Creature — Merfolk Pirate (3/2)

Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

10 /10
$5.11
Icewrought Sentry

Icewrought Sentry

Creature — Elemental Soldier (2/3)

Vigilance
Whenever Icewrought Sentry attacks, you may pay . When you do, tap target creature an opponent controls.
Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

6.4 /10
$0.01
Identity Thief

Identity Thief

Creature — Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

7.9 /10
$0.11
Illusionary Forces

Illusionary Forces

Creature — Illusion (4/4)

Flying
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

0.3 /10
--
Illusionary Presence

Illusionary Presence

Creature — Illusion (2/2)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

0.3 /10
$0.63
Illusionary Wall

Illusionary Wall

Creature — Illusion Wall (7/4)

Defender, flying, first strike
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

2.6 /10
--
Imperious Mindbreaker

Imperious Mindbreaker

Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

6.6 /10
$0.51
Indentured Djinn

Indentured Djinn

Creature — Djinn (4/4)

Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

3.7 /10
$0.27
Inga RuneEyes

Inga Rune-Eyes

Legendary Creature — Human Wizard (3/3)

When Inga Rune-Eyes enters the battlefield, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.

5.4 /10
$0.04
Ingenious Skaab

Ingenious Skaab

Creature — Zombie Horror (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Ingenious Skaab gets +1/-1 until end of turn.

2.6 /10
$0.03
Ioreth of the Healing House

Ioreth of the Healing House

Legendary Creature — Human Cleric (1/4)

: Untap another target permanent.
: Untap two other target legendary creatures.

8.4 /10
$0.24
Ithilien Kingfisher

Ithilien Kingfisher

Creature — Bird (2/1)

Flying
When Ithilien Kingfisher dies, draw a card.

3.8 /10
$0.12
Ixidor Reality Sculptor

Ixidor, Reality Sculptor

Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.
: Turn target face-down creature face up.

6.7 /10
$2.63
Ixidron

Ixidron

Creature — Illusion (0/0)

As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.

8 /10
$0.32
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