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Cards similar to Azorius Ploy (400)

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Rals Dispersal

Ral's Dispersal

Instant

Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.1 /10
$0.20
Reins of Power

Reins of Power

Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

8.8 /10
$0.57
Revenge of the Drowned

Revenge of the Drowned

Instant

Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

4.2 /10
$0.01
Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

9 /10
$3.94
Shoving Match

Shoving Match

Instant

Until end of turn, all creatures gain ": Tap target creature."

1.4 /10
$0.20
Soul Nova

Soul Nova

Instant

Exile target attacking creature and all Equipment attached to it.

0.5 /10
$0.17
Stall for Time

Stall for Time

Instant

Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.

4.3 /10
$0.04
Stir the Pride

Stir the Pride

Instant

Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
Entwine (Choose both if you pay the entwine cost.)

1.3 /10
$0.12
Succumb to the Cold

Succumb to the Cold

Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

6.5 /10
$0.02
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.06
Turnabout

Turnabout

Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

8.7 /10
$2.40
Wicked Slumber

Wicked Slumber

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

5.3 /10
$0.04
Wrong Turn

Wrong Turn

Instant

Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)

8.3 /10
$0.16
Youre Confronted by Robbers

You're Confronted by Robbers

Instant

Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.

5.8 /10
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Your Temple Is Under Attack

Your Temple Is Under Attack

Instant

Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.

9.4 /10
$0.07
Agonizing Demise

Agonizing Demise

Instant

Kicker (You may pay an additional as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.

2.4 /10
$0.19
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

4.8 /10
$0.03
Archdruids Charm

Archdruid's Charm

Instant

Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.

9.2 /10
$7.91
Artillerize

Artillerize

Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.
Artillerize deals 5 damage to any target.

3 /10
$0.07
Band Together

Band Together

Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

6.6 /10
$0.02
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