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Cards similar to Battlefield Thaumaturge (400)

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Doorkeeper

Doorkeeper

Creature — Homunculus (0/4)

Defender
, : Target player mills X cards, where X is the number of creatures you control with defender.

5.7 /10
$0.02
Dream Stalker

Dream Stalker

Creature — Illusion (1/5)

When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

6.7 /10
$0.19
Dreamscape Artist

Dreamscape Artist

Creature — Human Spellshaper (1/1)

, , Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.4 /10
$0.22
Escape Artist

Escape Artist

Creature — Human Wizard (1/1)

Escape Artist can't be blocked.
, Discard a card: Return Escape Artist to its owner's hand.

4.2 /10
$0.21
Ethercaste Knight

Ethercaste Knight

Artifact Creature — Human Knight (1/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.1 /10
$0.12
Eyekite

Eyekite

Creature — Drake (1/2)

Flying
Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.

2.3 /10
$0.10
Fallaji Archaeologist

Fallaji Archaeologist

Creature — Human Scout (0/3)

When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)

4.4 /10
$0.25
Flesh Duplicate

Flesh Duplicate

Creature — Shapeshifter Rebel (0/0)

You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

8.7 /10
~$13
Floodbringer

Floodbringer

Creature — Moonfolk Wizard (1/2)

Flying
, Return a land you control to its owner's hand: Tap target land.

3.8 /10
$0.20
Focused Funambulist

Focused Funambulist

Creature — Human Performer (2/1)

Flash
As Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.

0 /10
$0.02
Fogwalker

Fogwalker

Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

3.7 /10
$0.06
Frost Walker

Frost Walker

Creature — Elemental (4/1)

When Frost Walker becomes the target of a spell or ability, sacrifice it.

1.8 /10
$0.07
Furtive Homunculus

Furtive Homunculus

Creature — Homunculus (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)

2 /10
$0.04
Gilded Drake

Gilded Drake

Creature — Drake (3/3)

Flying
When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.

9.5 /10
~$245
Gossamer Phantasm

Gossamer Phantasm

Creature — Illusion (2/1)

Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

1.5 /10
$0.06
Gray Harbor Merfolk

Gray Harbor Merfolk

Creature — Merfolk Rogue (0/3)

Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.

6.5 /10
$0.07
Halimar Excavator

Halimar Excavator

Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control.

5.1 /10
$0.10
Hammerhead Shark

Hammerhead Shark

Creature — Shark (2/3)

Hammerhead Shark can't attack unless defending player controls an Island.

1.6 /10
$0.18
Harbin Vanguard Aviator

Harbin, Vanguard Aviator

Legendary Creature — Human Soldier (3/2)

Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

6.2 /10
$0.17
Iceberg Cancrix

Iceberg Cancrix

Snow Creature — Crab (0/4)

Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards.

6.2 /10
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