Creature — Licid (1/1)
, : Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
: Regenerate enchanted creature.
Creature — Human Warrior Ally (1/1)
Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
Creature — Snake Druid (1/1)
: Add .
As long as Orochi Merge-Keeper is modified, it has ": Add ." (Equipment, Auras you control, and counters are modifications.)
Creature — Snake Warrior Ranger (2/1)
Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature — Plant Wall (0/4)
Defender
: You gain 1 life.
, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Elf Druid (2/1)
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature — Human (1/0)
People of the Woods's toughness is equal to the number of Forests you control.
Creature — Spirit (1/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku.
, Remove X ki counters from Petalmane Baku: Add X mana of any one color.
Legendary Creature — Halfling Advisor (2/2)
Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.)
, : Create a Food token.
, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.
Creature — Elf Druid (1/1)
When Pollenbright Druid enters the battlefield, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Hydra (0/0)
Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
Creature — Boar (0/3)
Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it.
: Add one mana of any color.
Creature — Zombie Leech (2/2)
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate only once each turn.
Creature — Dryad (1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Creature — Human Warrior (3/1)
Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.
Domain — : Radha's Firebrand gets +2/+2 until end of turn. This ability costs less to activate for each basic land type among lands you control. Activate only once each turn.
Creature — Demon (2/2)
: Rakshasa Deathdealer gets +2/+2 until end of turn.
: Regenerate Rakshasa Deathdealer.
Creature — Dinosaur (7/7)
Trample
Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.
Creature — Plant Bard (2/2)
, : Put a +1/+1 counter on each creature you control that entered the battlefield this turn.
Creature — Elf Warrior (3/1)
Trample
Whenever an enchantment enters the battlefield under your control, you may pay . If you do, return Redtooth Vanguard from your graveyard to your hand.
Creature — Elf Shaman (2/2)
When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.
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