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Cards similar to Burning-Tree Emissary (400)

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Malakir BloodPriest

Malakir Blood-Priest

Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

6.9 /10
$0.07
Manic Scribe

Manic Scribe

Creature — Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

7.3 /10
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Mardu Skullhunter

Mardu Skullhunter

Creature — Human Warrior (2/1)

Mardu Skullhunter enters the battlefield tapped.
Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card.

1.2 /10
$0.04
Marionette Apprentice

Marionette Apprentice

Creature — Human Artificer (1/2)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

6.1 /10
$0.78
Merfolk Observer

Merfolk Observer

Creature — Merfolk Rogue (2/1)

When Merfolk Observer enters the battlefield, look at the top card of target player's library.

1 /10
$0.04
Merfolk Pupil

Merfolk Pupil

Creature — Merfolk Wizard (1/1)

When Merfolk Pupil enters the battlefield, draw a card, then discard a card.
, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.

3.6 /10
$0.04
Merfolk Traders

Merfolk Traders

Creature — Merfolk (1/2)

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

2 /10
$0.16
Merfolk Trickster

Merfolk Trickster

Creature — Merfolk Wizard (2/2)

Flash
When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

7.7 /10
$1.04
Mesmeric Fiend

Mesmeric Fiend

Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

4.7 /10
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Miasmic Mummy

Miasmic Mummy

Creature — Zombie Jackal (2/2)

When Miasmic Mummy enters the battlefield, each player discards a card.

6.3 /10
$0.06
Mindleech Ghoul

Mindleech Ghoul

Creature — Zombie (2/2)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand.

4.3 /10
$0.05
Mire Triton

Mire Triton

Creature — Zombie Merfolk (2/1)

Deathtouch
When Mire Triton enters the battlefield, mill two cards and you gain 2 life.

8.2 /10
$0.12
Monk Realist

Monk Realist

Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

3.1 /10
$0.24
Nearheath Pilgrim

Nearheath Pilgrim

Creature — Human Cleric (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

2.9 /10
$0.12
Neurok Familiar

Neurok Familiar

Creature — Bird (1/1)

Flying
When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.

0.2 /10
$0.13
Nezumi Informant

Nezumi Informant

Creature — Rat Rogue (1/1)

When Nezumi Informant enters the battlefield, each opponent discards a card.

8.1 /10
$0.13
Nezumi Prowler

Nezumi Prowler

Artifact Creature — Rat Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

8.2 /10
$0.13
Norns Inquisitor

Norn's Inquisitor

Creature — Phyrexian Knight (1/1)

When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

7.7 /10
$0.09
Nullpriest of Oblivion

Nullpriest of Oblivion

Creature — Vampire Cleric (2/1)

Kicker
Menace, lifelink
When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.

8.8 /10
$0.60
Omenspeaker

Omenspeaker

Creature — Human Wizard (1/3)

When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.8 /10
$0.07
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