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Cards similar to Captive Flame (400)

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Sneak Attack

Sneak Attack

Enchantment

: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

9.5 /10
$4.94
Splinter Twin

Splinter Twin

Enchantment — Aura

Enchant creature
Enchanted creature has ": Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

8.4 /10
$8.30
Squealing Devil

Squealing Devil

Creature — Devil (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

1.3 /10
$0.12
Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.4 /10
$0.16
Stranglehold

Stranglehold

Enchantment

Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.

8.1 /10
$6.56
The Elder Dragon War

The Elder Dragon War

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — The Elder Dragon War deals 2 damage to each creature and each opponent.
II — Discard any number of cards, then draw that many cards.
III — Create a 4/4 red Dragon creature token with flying.

7.7 /10
$0.24
The First Eruption

The First Eruption

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The First Eruption deals 1 damage to each creature without flying.
II — Add .
III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

3.3 /10
$0.07
The Flame of Keld

The Flame of Keld

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Discard your hand.
II — Draw two cards.
III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

4.5 /10
$0.04
Tooth and Claw

Tooth and Claw

Enchantment

Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

5.1 /10
$0.17
Tormentor Exarch

Tormentor Exarch

Creature — Phyrexian Cleric (2/2)

When Tormentor Exarch enters the battlefield, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature gets -0/-2 until end of turn.

1.1 /10
$0.13
Trove of Temptation

Trove of Temptation

Enchantment

Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
At the beginning of your end step, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

5.3 /10
$0.04
Uphill Battle

Uphill Battle

Enchantment

Creatures played by your opponents enter the battlefield tapped.

4 /10
$0.48
Visions of Phyrexia

Visions of Phyrexia

Enchantment

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

8.3 /10
$0.15
Vulshok Heartstoker

Vulshok Heartstoker

Creature — Human Shaman (2/2)

When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.

0.2 /10
$0.02
Wars Toll

War's Toll

Enchantment

Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

8.6 /10
$5.15
Wild Wasteland

Wild Wasteland

Enchantment

Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.

6.7 /10
$1.54
Zektar Shrine Expedition

Zektar Shrine Expedition

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

3.8 /10
$0.13
Ancient Runes

Ancient Runes

Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.

6.2 /10
$1.33
Arms Race

Arms Race

Enchantment

: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.

4.2 /10
$0.02
Blood Moon

Blood Moon

Enchantment

Nonbasic lands are Mountains.

9.6 /10
$6.43
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