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Cards similar to Caustic Rain (400)

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Danse Macabre

Danse Macabre

Sorcery

Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.

7.6 /10
$1.65
Dark Deal

Dark Deal

Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

9.5 /10
$5.31
Dark Petition

Dark Petition

Sorcery

Search your library for a card, put that card into your hand, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add .

8.8 /10
$2.80
Dead of Winter

Dead of Winter

Sorcery

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

7.8 /10
$0.33
Delirium Skeins

Delirium Skeins

Sorcery

Each player discards three cards.

7.7 /10
$0.21
Demonic Attorney

Demonic Attorney

Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.

10 /10
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Demonic Collusion

Demonic Collusion

Sorcery

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card, put that card into your hand, then shuffle.

5.5 /10
$2.65
Desperate Charge

Desperate Charge

Sorcery

Creatures you control get +2/+0 until end of turn.

0.2 /10
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Diabolic Revelation

Diabolic Revelation

Sorcery

Search your library for up to X cards, put those cards into your hand, then shuffle.

7.1 /10
$1.43
Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
$1.09
Discerning Taste

Discerning Taste

Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.

5.6 /10
$0.02
Dread Charge

Dread Charge

Sorcery

Black creatures you control can't be blocked this turn except by black creatures.

0.8 /10
$0.79
Dredge the Mire

Dredge the Mire

Sorcery

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

7 /10
$0.15
Drown in Sorrow

Drown in Sorrow

Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4 /10
$0.13
Empty the Catacombs

Empty the Catacombs

Sorcery

Each player returns all creature cards from their graveyard to their hand.

4 /10
$0.28
Endemic Plague

Endemic Plague

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

1.1 /10
$0.21
Essence Pulse

Essence Pulse

Sorcery

You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

7.3 /10
$0.31
Evincars Justice

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.

2.9 /10
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Extinction

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

3.7 /10
$0.89
Eyeblight Massacre

Eyeblight Massacre

Sorcery

Non-Elf creatures get -2/-2 until end of turn.

7 /10
$0.03
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