Creature — Efreet (2/2)
Flying
: Target creature gains flying until end of turn.
Legendary Creature — Human Wizard (3/3)
, : Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
Creature — Beast Mutant (0/0)
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.
Legendary Creature — Human Wizard (1/3)
, Discard a card: Counter target spell if it has the same mana value as the discarded card.
Creature — Homarid Warrior (3/3)
: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)
Creature — Homunculus (2/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Spirit (4/6)
Hunted Phantasm can't be blocked.
When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens.
Creature — Drake (2/2)
Flying
When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
Creature — Elemental (2/2)
, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
Creature — Elemental Bird (3/3)
Flying
, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.
Creature — Dragon (4/3)
Flying
When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.
Spells your opponents cast that target Icefall Regent cost more to cast.
Creature — Elemental Soldier (2/3)
Vigilance
Whenever Icewrought Sentry attacks, you may pay . When you do, tap target creature an opponent controls.
Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.
Creature — Shapeshifter (0/3)
Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Creature — Illusion (2/2)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)
Creature — Illusion (3/4)
Flying
When Illusionary Servant becomes the target of a spell or ability, sacrifice it.
Creature — Phyrexian Bird (3/1)
Flying
Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.
Creature — Djinn (4/4)
Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.
Creature — Drake (2/2)
Flying
When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.
Legendary Creature — Human Wizard (3/4)
Face-down creatures get +1/+1.
: Turn target face-down creature face up.
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