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Cards similar to Channel Harm (400)

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Decorated Griffin

Decorated Griffin

Creature — Griffin (2/3)

Flying
: Prevent the next 1 combat damage that would be dealt to you this turn.

1.9 /10
$0.05
Defend the Hearth

Defend the Hearth

Instant

Prevent all combat damage that would be dealt to players this turn.

4.9 /10
$0.13
Deification

Deification

Enchantment

As Deification enters, choose a planeswalker type.
Planeswalkers you control of the chosen type have hexproof.
As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.

7 /10
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Demonfire

Demonfire

Sorcery

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.

5.2 /10
$0.06
Enter the GodEternals

Enter the God-Eternals

Sorcery

Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.9 /10
$0.30
Everdawn Champion

Everdawn Champion

Creature — Human Soldier (2/2)

Prevent all combat damage that would be dealt to Everdawn Champion.

2.6 /10
$0.23
Fall of Cair Andros

Fall of Cair Andros

Enchantment

Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: Fall of Cair Andros deals 7 damage to target creature.

7.9 /10
$0.17
Femeref Healer

Femeref Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

0.4 /10
$0.17
Festival of the Guildpact

Festival of the Guildpact

Instant

Prevent the next X damage that would be dealt to you this turn.
Draw a card.

2 /10
$0.16
Flowering Field

Flowering Field

Enchantment — Aura

Enchant land
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."

0.5 /10
$0.21
Fog Bank

Fog Bank

Creature — Wall (0/2)

Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.

8.9 /10
$0.16
Fylgja

Fylgja

Enchantment — Aura

Enchant creature
Fylgja enters with four healing counters on it.
Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
: Put a healing counter on Fylgja.

0.9 /10
$0.09
Goblin Legionnaire

Goblin Legionnaire

Creature — Goblin Soldier (2/2)

, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.
, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

1.5 /10
$0.13
Goblin Razerunners

Goblin Razerunners

Creature — Goblin Warrior (3/4)

, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.

5.4 /10
$0.10
Guard Gomazoa

Guard Gomazoa

Creature — Jellyfish (1/3)

Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.

7.1 /10
$0.33
Harms Way

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

1.2 /10
$0.11
Head to Head

Head to Head

Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

10 /10
$0.22
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4 /10
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