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Cards similar to Concordant Crossroads (400)

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Weatherseed Elf

Weatherseed Elf

Creature — Elf (1/1)

: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

3.3 /10
$0.23
Whippoorwill

Whippoorwill

Creature — Bird (1/1)

, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

1.2 /10
$1.07
Wild Dogs

Wild Dogs

Creature — Dog (2/1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
Cycling (, Discard this card: Draw a card.)

2 /10
$0.04
Wild Nacatl

Wild Nacatl

Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.

6.2 /10
$0.69
Wildwood Scourge

Wildwood Scourge

Creature — Hydra (0/0)

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

8.3 /10
$0.12
Wildwood Tracker

Wildwood Tracker

Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

2.3 /10
$0.02
Willow Dryad

Willow Dryad

Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.2 /10
$0.39
Willow Elf

Willow Elf

Creature — Elf (1/1)

1.4 /10
$0.17
Willow Geist

Willow Geist

Creature — Treefolk Spirit (1/1)

Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.
When Willow Geist dies, you gain life equal to its power.

6.8 /10
$0.24
Wily Bandar

Wily Bandar

Creature — Cat Monkey (1/1)

: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.6 /10
$0.06
Winters Night

Winter's Night

World Enchantment

Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.

1.1 /10
$0.82
Wirewood Symbiote

Wirewood Symbiote

Creature — Insect (1/1)

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

9 /10
$1.85
Woodland Druid

Woodland Druid

Creature — Human Druid (1/2)

3.4 /10
$0.12
Wrens Run Hydra

Wren's Run Hydra

Creature — Hydra (0/0)

Reach
Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.
Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)

7.7 /10
$0.12
Xantid Swarm

Xantid Swarm

Creature — Insect (0/1)

Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.

6.7 /10
$3.13
Young Wolf

Young Wolf

Creature — Wolf (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

7.5 /10
$0.36
Zodiac Rabbit

Zodiac Rabbit

Creature — Rabbit (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

1.7 /10
$9.26
Acolyte of Bahamut

Acolyte of Bahamut

Legendary Enchantment — Background

Commander creatures you own have "The first Dragon spell you cast each turn costs less to cast."

8.1 /10
$0.08
Aether Web

Aether Web

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)

3.5 /10
$0.11
Animate Wall

Animate Wall

Enchantment — Aura

Enchant Wall
Enchanted Wall can attack as though it didn't have defender.

3.1 /10
$0.35
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