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Cards similar to Conflux (400)

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Providence

Providence

Sorcery

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.
Your life total becomes 26.

1.1 /10
$0.14
Push  Pull

Push // Pull

Sorcery // Sorcery

Destroy target tapped creature.

Pull

Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.

1.7 /10
$0.03
Reverse the Sands

Reverse the Sands

Sorcery

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

6 /10
$0.47
Said  Done

Said // Done

Sorcery // Instant

Return target instant or sorcery card from your graveyard to your hand.

Done

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

5.9 /10
$0.05
Start  Finish

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

Finish

Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.

3.1 /10
$0.05
Storm of Souls

Storm of Souls

Sorcery

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

8.3 /10
$0.74
Thrash  Threat

Thrash // Threat

Instant // Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Threat

Create a 4/4 red and green Beast creature token with trample.

4.7 /10
$0.13
Tlincalli Hunter  Retrieve Prey

Tlincalli Hunter // Retrieve Prey

Creature — Scorpion Scout // Sorcery — Adventure (7/7)

Trample
Once each turn, you may pay rather than pay the mana cost for a creature spell you cast from exile.

Retrieve Prey

Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)

8.6 /10
$0.58
Toil  Trouble

Toil // Trouble

Sorcery // Sorcery

Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)

Trouble

Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)

4.3 /10
$0.07
Triplicate Spirits

Triplicate Spirits

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)

6 /10
$0.16
Unmoored Ego

Unmoored Ego

Sorcery

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

1.7 /10
$0.28
Valiant Endeavor

Valiant Endeavor

Sorcery

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

6.7 /10
$0.40
Wargate

Wargate

Sorcery

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

8.5 /10
$2.86
Amped Up

Amped Up

Sorcery

This spell costs less to cast for each electrical socket in a wall or floor you can see from your seat.
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

0.1 /10
$0.05
Assassins Strike

Assassin's Strike

Sorcery

Destroy target creature. Its controller discards a card.

2.5 /10
$0.04
Attune with Aether

Attune with Aether

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get (two energy counters).

5.6 /10
$0.11
Bad Deal

Bad Deal

Sorcery

You draw two cards and each opponent discards two cards. Each player loses 2 life.

6.3 /10
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Blasphemous Act

Blasphemous Act

Sorcery

This spell costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

10 /10
$2.34
Blatant Thievery

Blatant Thievery

Sorcery

For each opponent, gain control of target permanent that player controls.

8.7 /10
$5.13
Blood Money

Blood Money

Sorcery

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

9.3 /10
$0.80
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