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Cards similar to Coral Trickster (400)

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Surge Mare

Surge Mare

Creature — Horse Fish (0/5)

Surge Mare can't be blocked by green creatures.
Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.
: Surge Mare gets +2/-2 until end of turn.

4.1 /10
$0.11
Suspicious Stowaway  Seafaring Werewolf

Suspicious Stowaway // Seafaring Werewolf

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Seafaring Werewolf

Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.3 /10
$0.24
Svyelunite Priest

Svyelunite Priest

Creature — Merfolk Cleric (1/1)

, : Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.)

0.7 /10
$0.20
Tawnos Solemn Survivor

Tawnos, Solemn Survivor

Legendary Creature — Human Artificer (1/3)

, : Create a token that's a copy of up to one target artifact token you control. Mill two cards.
, , Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

6.6 /10
$0.25
The Reality Chip

The Reality Chip

Legendary Artifact Creature — Equipment Jellyfish (0/4)

You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.7 /10
$4.48
Timestream Navigator

Timestream Navigator

Creature — Human Pirate Wizard (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
, , Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.

8.4 /10
$0.31
Tolarian Entrancer

Tolarian Entrancer

Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

2.9 /10
$1.86
Umara Entangler

Umara Entangler

Creature — Merfolk Rogue Ally (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1.7 /10
$0.03
Viscerid Drone

Viscerid Drone

Creature — Homarid Drone (1/2)

, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.

0.7 /10
$0.21
Vizier of Tumbling Sands

Vizier of Tumbling Sands

Creature — Human Cleric (1/3)

: Untap another target permanent.
Cycling (, Discard this card: Draw a card.)
When you cycle Vizier of Tumbling Sands, untap target permanent.

9.1 /10
$0.19
Vodalian Hexcatcher

Vodalian Hexcatcher

Creature — Merfolk Wizard (1/1)

Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays .

8.5 /10
$5.11
Vodalian Hypnotist

Vodalian Hypnotist

Creature — Merfolk Wizard (1/1)

, : Target player discards a card. Activate only as a sorcery.

0.2 /10
$0.15
Vodalian Mystic

Vodalian Mystic

Creature — Merfolk Wizard (1/1)

: Target instant or sorcery spell becomes the color of your choice.

3.1 /10
$0.17
Void Stalker

Void Stalker

Creature — Elemental (2/1)

, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

2.4 /10
$0.18
Walking Sponge

Walking Sponge

Creature — Sponge (1/1)

: Target creature loses your choice of flying, first strike, or trample until end of turn.

1.7 /10
$0.17
Wall of Tears

Wall of Tears

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

6.6 /10
$1.16
Waterfront Bouncer

Waterfront Bouncer

Creature — Merfolk Spellshaper (1/1)

, , Discard a card: Return target creature to its owner's hand.

4.5 /10
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Waterkin Shaman

Waterkin Shaman

Creature — Elemental Shaman (2/1)

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.

0.4 /10
$0.09
Wharf Infiltrator

Wharf Infiltrator

Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.

8.5 /10
$0.17
Wind Dancer

Wind Dancer

Creature — Faerie (1/1)

Flying
: Target creature gains flying until end of turn.

1.4 /10
$0.17
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